I downloaded the WinRT/ARM version of PhysX and I’m trying to get it hooked up in my project with no luck.
Are there any working samples or tutorials out there for using PhysX with in a WinRT application?
I can get the code to compile if I link to the x86 libraries but it crashes as it initializes. if I add the following libraries in the linker->input->additional Dependencies setting:
and I include the \Lib\win8arm folder in the “Library WinRT Directories” setting
I get the following error:
error LNK1181: cannot open input file ‘PhysX3CHECKED_arm.lib’.