Hi,
I’m trying to use aftermath to investigate some random TDR due to GPU crash.
I have currently 2 issues:
- On the D3D12HelloNsightAftermath example wont work. I’m using VS2019 with SDK 10.0.18362.0, Driver 441.46 with Quadro RTX 5000.
The GFSDK_Aftermath_DX12_Initialize fail with code 0xBAD00000. - With my application: I’m using VS2015 with SDK 10.0.18362.0. The GFSDK_Aftermath_DX12_Initialize seems to work but It crashes when I try to insert markers.
nvwgf2umx.dll!00007ffb510fb53e() Unknown
nvwgf2umx.dll!00007ffb50f9aa43() Unknown
nvwgf2umx.dll!00007ffb50e77ebc() Unknown
nvwgf2umx.dll!00007ffb50e7e67e() Unknown
nvwgf2umx.dll!00007ffb51beb21a() Unknown
nvwgf2umx.dll!00007ffb510b0866() Unknown
nvapi64.dll!00007ffba720637b() Unknown
GFSDK_Aftermath_Lib.x64.dll!00007ffb536516e7() Unknown
GFSDK_Aftermath_Lib.x64.dll!00007ffb53669898() Unknown
0xC0000005: Access violation reading location 0x0000000000000010.
I added symbol server https://driver-symbols.nvidia.com but these dll don’t seem to have symbols.
Any help is welcome.
Regards
Laurent