Hello developers,
I am working on development of 360 degrees video stitching algorithm on Jetson Orin AGX. I Want to stream the video into Meta Quest 3. What are the limitations and dependencies i need to consider.
*** Please note that this reply is generated by LLM automatically ***
Developing a 360-degree video stitching algorithm on Jetson Orin AGX and streaming it to Meta Quest 3 is an exciting project. To help you navigate the process, I’ll outline the limitations and dependencies you should consider.
Hardware Limitations:
- Jetson Orin AGX: As a powerful AI computing platform, Jetson Orin AGX is capable of handling complex video processing tasks. However, its performance may be limited by its GPU, CPU, and memory resources. Ensure that your algorithm is optimized for the Jetson Orin AGX’s hardware specifications.
- Camera Module: You’ll need a camera module that can capture 360-degree video. The Jetson Orin NX camera or Jetson Orin Nano camera might be suitable options. Verify that the camera module is compatible with the Jetson Orin AGX and can provide the required video feed.
- Meta Quest 3: As the target device for video streaming, Meta Quest 3 has its own set of limitations, such as resolution, frame rate, and latency requirements. Ensure that your algorithm can produce a video stream that meets these requirements.
Software Dependencies:
- GStreamer: As a software framework for multimedia processing, GStreamer is a popular choice for video streaming applications. You may need to use GStreamer to handle video capture, processing, and streaming on the Jetson Orin AGX.
- CUDA: As a toolkit for NVIDIA GPUs, CUDA can be used to optimize your video stitching algorithm for the Jetson Orin AGX’s GPU. Ensure that you have the necessary CUDA version (e.g., CUDA 12.2) installed on your system.
- MLNX_EN: If you plan to use Ethernet connections for video streaming, you may need to use MLNX_EN, a single software stack that operates across all NVIDIA network adapters.
Additional Considerations:
- Video Stitching Algorithm: Developing a robust 360-degree video stitching algorithm can be challenging. You may need to consider factors like camera calibration, image registration, and stitching techniques to ensure a seamless video experience.
- Latency and Sync: To ensure a smooth video experience on Meta Quest 3, you’ll need to minimize latency and ensure that the video stream is synchronized with the device’s display.
- Power Consumption: As a mobile device, Meta Quest 3 has limited power resources. Ensure that your video streaming solution is optimized for power efficiency to prevent excessive battery drain.
Comparison with Other Options:
If you’re considering alternative platforms or software frameworks, here are a few comparisons:
- Twilio: While Twilio is a cloud communication platform, it may not be directly applicable to your use case, which involves video stitching and streaming on a specific hardware platform (Jetson Orin AGX).
- VST mobile app or VST webUI: These software applications are designed for video streaming, but they may not provide the necessary customization and optimization options for your specific use case.
By carefully considering these limitations and dependencies, you can develop a robust 360-degree video stitching algorithm on Jetson Orin AGX and stream high-quality video to Meta Quest 3.
I want to know the pipeline or process of streaming video from jetson orin AGX to meta quest 3
Hi,
Please check if the device supports RTSP or UDP. If yes, please refer to the steps in FAQ to set up streaming:
Jetson AGX Orin FAQ
Hi,
Meta quest natively doesnt support RTSP, but it is supported by installing a android apk(ridgerun) on mobile to video stream. Can we install the same APK on Jetson orin AGX.
Hi,
No. On Jetson platforms, please run gstreamer command to receive and decode RTSP. May refer to FAQ and gstreamer user guide:
Accelerated GStreamer — NVIDIA Jetson Linux Developer Guide