Isaac Sim Version
4.5.0
4.2.0
4.1.0
4.0.0
4.5.0
2023.1.1
2023.1.0-hotfix.1
Other (please specify):
Operating System
Ubuntu 22.04
Ubuntu 20.04
Windows 11
Windows 10
Other (please specify):
GPU Information
- Model: 3080
Topic Description
Detailed Description
I’m trying to have more control with drawing with Debug Draw. For example, I would like to draw several lines and some time after only delete one of them.
I have tried creating several of these:
draw_a = _debug_draw.acquire_debug_draw_interface()
draw_b = _debug_draw.acquire_debug_draw_interface()
draw_c = _debug_draw.acquire_debug_draw_interface()
But if I do
_debug_draw.release_debug_draw_interface(draw_b)
or
draw_c.clear_lines()
All the lines are deleted. A workaround is to use thin meshes to draw, but I guess that’s not a good approach. Any help appreciated.