Currently there is no way I can simulate interactions between deformable objects and rigid body objects in isaac sim because physx engine does not support it. Has someone developed a workaround to this problem?
Related topics
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
| Custom simulation and deformation meshes for deformable objects? | 2 | 381 | August 8, 2025 | |
| Isaac Deformation | 1 | 392 | July 17, 2023 | |
| Does Isaac Sim support Soft Tissue Simulation? | 2 | 216 | April 1, 2026 | |
| Isaac Sim 5.1 (Ubuntu) Thin sheet Deformable (beta/deprecated) behaves like rigid (little/no visible deformation) | 5 | 277 | February 12, 2026 | |
| Custom deformable object in Isaac Sim | 4 | 1831 | July 24, 2024 | |
| Deformable meshes don't collide with kinematics objects with surface velocity | 3 | 263 | July 10, 2025 | |
| How to simulate physics material? | 11 | 3096 | September 19, 2023 | |
| Isaac Sim/gym deformable Physics | 7 | 2130 | April 20, 2023 | |
| Attachement and Actuation of Deformable Bodies | 2 | 390 | November 5, 2025 | |
| How do I change the physics simulator that an object uses | 1 | 223 | April 23, 2025 |