With DLSS for UE5.4 now out the door, I’m curious to understand: Is an NvRtx release for Caustics still in the works?
With all the new engine features I’m quite desperate to start using an updated version, but I’d love to keep using the awesome lighting that the Caustics release brings.
We’re some 3 months further so I figured it’s the right time to ask: Is there any news on NvRtx Caustics 5.4? Are you planning to wait for 5.5? Should we give up on the Caustics branch?
Thanks for any information you can provide - we’re really waiting for this and hoping we can bring these awesome features to our enterprise products.