A question: With Unreal Engine moving towards Substrate (and 5.7 having it enabled by default), are there any plans to support this also in future versions of the NvRTX Caustics branch?
Oh, and on the side: Are these questions better asked on the Discord channel or here?
Any input from the maintainer team would be greatly appreciated. I of course understand their time is limited, but for our side it’s quite relevant to have an idea of what to expect.
The Caustics branch is truly unparalleled and I hope it will continue to develop for years to come :)