Hi,
In OmniIsaacGymEnvs, in the set_up_scene method, is it possible to define different environments with different objects instead of cloning the same environment multiple times?
For example, let’s say I want to have the humanoid robot with a flat ground in one environment, but an other one I want to have the humanoid robot with stairs and so on…
I have gone through the examples like Cartpole (9.2. Creating a new RL Example in OmniIsaacGymEnvs — Omniverse IsaacSim latest documentation) but it only shows how to clone a single environment multiple times.