Omniverse Fall 2022 Beta Release and More | Omniverse Announcements

The new beta release of NVIDIA Omniverse is now available with significant updates to core reference applications and tools for developers, creators, and novices looking to build metaverse applications.

Here’s a breakdown of all the updates:

  • Kit 104 - Details

    • Open access to C++ extension development with templates and examples, in addition to existing Python templates
    • A new application template so you can easily create apps
    • Viewport 2.0 with advanced and open workflows
    • New navigation possibilities for user interfaces in Omni.UI.Menu
    • The ability to encapsulate extension features in Actions
    • A centralized API and UI to manage Hotkeys
  • Create 2022.3 - Details

    • New usability features will make working in Create faster and easier. New updates include:
      • Multiple viewports
      • Light preset and camera light mode
      • New hotkeys
      • Updated stage and stage templates
    • We’ve enhanced collaboration even further to give you spatial awareness of other users and more options for interacting with layers and other stages in your live workflow. New updates include:
      • Layer-based live workflows
      • Viewport icons (Coming in 2022.3.1)
    • New RTX improvements to support the new Ada Lovelace generation of GPUs include:
      • Support for NVIDIA DLSS 3
      • A new Denoised AOVs (Arbitrary Output Variables) setting
      • AOV render support
      • Projector/Gobo Textures
      • Improved SSS visual fidelity
      • Improved curve rendering performance and memory usage
      • Improved clear coat rendering (Coming in 2022.3.1)
      • Adaptive sampling in path tracing
    • New large-world support allows you to design environments as big as your imagination. Updates include:
      • Increased instance (Coming 2022.3.1)
      • Optimized mesh processing
      • Stage optimization with the data adapter toolkit
      • Progressive geometry loading
    • We’re introducing several new tools to optimize your workflows and improve the quality of life inside Create. New updates include:
      • New copy/paste/repeat parameter groups
      • Measure tools (Coming 2022.3.1)
      • Randomize materials (Coming 2022.3.1)
    • As we continue to grow the material ecosystem in Omniverse, we’re excited to include our first release with Material X support and new usability features. New updates include:
      • Material X 1.38 support
      • Dynamic MDL reloading
      • Material browser support for OmniPBR-based material
      • Time sample animated textures
      • TIFF image support
    • This release includes two brand-new animation extensions: Infinite Animation Curves and Motion Path Animation. The Animation Curve extension has also received a UX upgrade
    • We’re delivering multiple new ways to easily author physics parameters, generate unique simulation scenes and spaces, and inspect your physics simulations to tune your environment fully. New updates include:
      • Boom! Collision triggered audio
      • Physics authoring toolbar
      • Multiple simulation scenes
      • Blast! Stress based fracture
      • Rigid body mass visual editing (Coming 2022.3.1)
      • Joint and articulation inspection for robotics
      • Scene query Omnigraph nodes
      • Authoring SDF colliders (Coming 2022.3.1)
      • Clash detection C++ user code sample (Coming in Kit 104.1)
    • With the new OmniGraph updates, we’re expanding the library of nodes with more math operations, a Raycast node, even nodes to create UI widgets, and many more.
    • To continue growing and support the USD ecosystem, we’ve normalized flag in the USDLight for Area lights.
    • This release also includes new experimental features like fabric scene delegate and 3D text generator.
  • View 2022.3 - Details

    • Focused review and markup experience
    • Collaborators can now quickly and efficiently inspect and comment on designs at greater fidelity.
    • Collaborative markup - track comments per user, USD schema for markup, export markup for use in existing systems for AEC, MFG, and beyond
  • Nucleus 2022.3 - Details

    • The new Nucleus Navigator 3.2 makes it possible to seamlessly move files and folders between servers on-premises and in the cloud. It also enhances search functionality to retrieve images, objects, and other assets quickly.
    • OmniObjects with Omniverse Live 2.0 allows faster collaboration between Connectors.
  • Machinima 2022.2 - Details

    • Audio2Gesture is now in Machinima
    • New usability features:
      • Drag and drop to rearrange tracks
      • Support for audio trimming in sequencer
    • Added animation curve support
  • Showroom 2022.1 - Details

    • New demo scenes now available for download
    • Usability improvements
      • Progress bar with preview slideshow
      • Simulations can be paused, resumed, and reset
      • Interactive physics picking mode (select demos)
      • Additional navigation mode using WASD keys
  • Omniverse Replicator - Details

    • Omniverse Replicator, an SDK for generating 3D synthetic data for AI and simulation workflows, the 1.4.7 release includes the following updates:
      • The backend dispatcher now supports writing data to AWS S3 buckets, and BasicWriter can now be configured to write to AWS S3 buckets
      • Added support for attaching multiple product renders to a writer. Added multi-render-product support for BasicWriter and KittiWriter
      • Added point cloud annotator that generates point cloud for the given scene.
      • KittiWriter supports semantic segmentation and instance segmentation
      • Added a sequential sampling node
    • Omniverse Replicator is now also available on AWS (manually deployed and AMI)
    • The new Replicator Insight App enables developers to quickly view, navigate, and inspect their synthetically generated renders. Now in early access
  • New Connectors - Details

  • PhysX 5 Open Source - Details

    • PhysX 5, the flagship tool of Omniverse Simulation, has been open-sourced, so you can easily modify, build, and distribute your physics simulation applications. The new version of PhysX comes with exciting new features like support for multiple scenes, collision-triggered audio, and an inspector for robotic applications.

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