Create 2022.3.0 Beta Now Available!

Welcome to Create 2022.3 and its first beta release! In this post I’ll quickly go over all the great new features we’ve included in this beta release. We can’t wait to hear your feedback.

Let’s start with an introductory overview video to show you all the new features, updates, and improvements we’ve made in Create.

For all the juicy details, please view our release notes with full descriptions here: Release Notes — Omniverse Create documentation

Create 2022.3.0 is the first in a series of beta releases that will continue to improve quality, stability, and performance of the 2022.3 release all the way to the end of 2022.

With all that said, I’d love to call just a few features we think you’ll really love.

DLSS 3 and Ada Lovelace Support

image

With improved Tensor and RT Cores, we’re seeing massive speedups in RTX rendering performance in Omniverse Create 2022.3. With the addition of the new NVIDIA DLSS 3 (available in RTX realtime) we’re seeing speedups of up to 4x when combined with our next generation GPUs.

MultiViewport Support

We’ve added the ability to have a secondary viewport to interact with, allowing you to view your stage through a completely separate camera.

Layer Based Live Workflow*


With 2022.2, we introduced the new “sessions” for live collaboration. With 2022.3, we can now have sessions per layer allowing for a near infinite amount of portals into your content that you can collaborate with in real time.

PhysX Updates Galore!
easyphysxauthoring

There have been so many awesome PhysX updates that I can’t list them all here, jump specifically to PhysX Updates section of the Create Release notes here: Release Notes — Omniverse Create documentation

Stage Optimization with Data Adapter


The data adapter is a Kit extension that performs stage optimization. This allows complex scenes to be converted into more lightweight representations which can be displayed and evaluated more quickly. Optimizations can be made in combination or individually.

Motion Path Animation
MotionPath

The motion path allows you to plot the motion of an object along a curve. Enabling a high level control of the object’s motion to simplify the creation of complex motions. Motion paths can be used to plot the path of Cars, Aircrafts, Cameras and other such dynamic motions. It also makes it easy to create a chase camera for an object in your scene.

New Stage Lighting
renderStageLights
The new lighting preset and camera modes are directly accessible in the viewport. This quick lighting panel gives you the ability to quickly try different lighting styles in your stage or while viewing your asset. You can add these lighting rigs directly to your stage or simply switch between them and your main stage’s lighting. Also, if your stage lacks lighting, we will automatically turn on one of these lighting rigs so you’re not in the dark.

Thanks for diving in on Create 2022.3. As new beta’s release, we’ll update the forums on changes, feature adjustments, and bug fixes so you can keep up-to-date on the latest and greatest. Please jump into the forums and discord to give us feedback as we march forward with future beta’s of this release!

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A direct and detailed list from our release notes below!

  • New usability features will make working in Create faster and easier. New updates include:
    • Multiple viewports
    • Light preset and camera light mode
    • New hotkeys
    • Updated stage and stage templates
  • We’ve enhanced collaboration even further to give you spatial awareness of other users and more options for interacting with layers and other stages in your live workflow. New updates include:
    • Layer-based live workflows
    • Viewport icons (Coming in 2022.3.1)
  • New RTX improvements to support the new Ada Lovelace generation of GPUs include:
    • Support for NVIDIA DLSS 3
    • A new Denoised AOVs (Arbitrary Output Variables) setting
    • AOV render support
    • Projector/Gobo Textures
    • Improved SSS visual fidelity
    • Improved curve rendering performance and memory usage
    • Improved clear coat rendering (Coming in 2022.3.1)
    • Adaptive sampling in path tracing
  • New large-world support allows you to design environments as big as your imagination. Updates include:
    • Increased instance (Coming 2022.3.1)
    • Optimized mesh processing
    • Stage optimization with the data adapter toolkit
    • Progressive geometry loading
  • We’re introducing several new tools to optimize your workflows and improve the quality of life inside Create. New updates include:
    • New copy/paste/repeat parameter groups
    • Measure tools (Coming 2022.3.1)
    • Randomize materials (Coming 2022.3.1)
  • As we continue to grow the material ecosystem in Omniverse, we’re excited to include our first release with Material X support and new usability features. New updates include:
    • Material X 1.38 support
    • Dynamic MDL reloading
    • Material browser support for OmniPBR-based material
    • Time sample animated textures
    • TIFF image support
  • This release includes two brand-new animation extensions: Infinite Animation Curves and Motion Path Animation. The Animation Curve extension has also received a UX upgrade
  • We’re delivering multiple new ways to easily author physics parameters, generate unique simulation scenes and spaces, and inspect your physics simulations to tune your environment fully. New updates include:
    • Boom! Collision triggered audio
    • Physics authoring toolbar
    • Multiple simulation scenes
    • Blast! Stress based fracture
    • Rigid body mass visual editing (Coming 2022.3.1)
    • Joint and articulation inspection for robotics
    • Scene query Omnigraph nodes
    • Authoring SDF colliders (Coming 2022.3.1)
    • Clash detection C++ user code sample (Coming in Kit 104.1)
  • With the new OmniGraph updates, we’re expanding the library of nodes with more math operations, a Raycast node, even nodes to create UI widgets, and many more.
  • To continue growing and support the USD ecosystem, we’ve normalized flag in the USDLight for Area lights.
  • This release also includes new experimental features like fabric scene delegate and 3D text generator.
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