Welcome to the Create 2022.2 Beta, now available on the Omniverse Launcher!
For the second major version of 2022, The Omniverse Create Team is pleased to announce a targeted release towards improving collaboration with our new Omniverse Live Workflow 2.0. Additionally, improvements to visual scripting, new content layout tools, and a new python based viewport. These new features are aimed at improving collaborative design workflows, making it faster and easier for you to bring your ideas to life.
Jump to the overview video to see what’s include in this release, and check out our release notes here: https://docs.omniverse.nvidia.com/app_create/app_create/release-notes/2022_2_0.html
Major Features
Omniverse Live 2.0
Starting with a dramatically improved user experience, we have crafted an effective one button create/join system which works similarly throughout Create and its various connectors. Also improved is the entire process of managing the non-destructive workflow. Whether you’re working on your own or collaborating with others, there’s no longer a need to manage complicated USD layers in order to gain the benefits of a non-destructive workflow. Simply open a file, host a session and anyone with access to the file can join. At that point, everything becomes auto-magic. You just get to work live, non-destructively, with connected apps and colleagues. Even merging in final approved changes are now just a click away. Whether you’re working with friends or with connected Apps, Live Mode offers a powerful set of collaborative, non-destructive, features opening doors to workflows never imagined. We simply can’t wait to see how you put this technology to use.
Please view the detailed post on Omni Live 2.0 and how it affects live interaction with older versions of Create and Connectors! Live 2.0 will not live sync with Live 1.0, this includes Connectors with a version under 200!
Extendable Viewport
A new viewport is now included in Create 2022.2 allowing python extendability. Developers can leverage this capability to generate customized workflows and features directly in the viewport. Customized viewfinders, specialized manipulators, and more are now available to be created.
Visual Scripting
Visual Scripters will be happy to hear we have made significant improvements to Omnigraph nodes and execution flow while adding new nodes to help fill out your toolbox. Mouse derived events, in viewport GUI options, and new interactions for how to start your graphs based on level load events are just a few examples.
Content Creation Improvements
Persistent Menus
New “tear-off” menu functionality allows for UI panels to float in the interface rather than being docked. This means users can customize their UI to have instant access to commonly used menu items.
New Manipulator Options
New manipulators options give artists and developers more control. We’ve added a variety of new methods to manipulate your selections, resulting in a smoother workflow in the viewport.
Array Tool
Open up new design possibilities and dramatically speed up repetitive tasks with the new Array tool. Duplicate, offset and rotate your way to a professional looking Stage - all in real time!
Pivot Tool
This pivot manipulator helps transform your pivot point within Create. Whether adjusting a misplaced pivot from an incoming connected app or to help with layout, the pivot tool adds some much needed control over your assets.
Randomizer
This neat new tool makes quick work of randomizing rotation, scale and position across a number of assets.
Conclusion
There are many additional changes, tweaks, updates and additions in this 2022.2 release. Please see the detailed release notes below for an exhaustive review. We look forward to your feedback and thanks for using NVIDIA’s Omniverse Platform and Create App.
https://docs.omniverse.nvidia.com/app_create/app_create/release-notes/2022_2_0.html
Also view our dedicate page for RTX related improvements with 2022.2 (Kit 103.5)!
https://docs.omniverse.nvidia.com/prod_materials-and-rendering/prod_materials-and-rendering/rtx_release-notes.html