Hi there,
Exploring an idea. Is it conceivable to run Omniverse as a replacement for Unreal Engine for virtual production if an extension was written (or available) to manage camera reference and settings for projection of the Omniverse simulation (running in View, perhaps).
I would value any thoughts or input on a potential pipeline.
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Hi, what a great question! We had a session on virtual production at the Spring GTC 2022: Playlist | TOPIC - Virtual Production | NVIDIA On-Demand
Article: Why you should care about NVIDIA Omniverse - befores & afters
Example: The Future of Virtual Production with NVIDIA Omniverse Enterprise - YouTube
More info on Media & Entertainment and Omniverse: Omniverse For Media & Entertainment Industry | NVIDIA
I hope this helps, but you are also welcome to chat with other users on the official Omniverse Discord server: NVIDIA Omniverse
Best wishes,
Edmar
P.S. Fall GTC 2022 Sessions are now available for free viewing: GTC 2022: #1 AI Conference
Also, If you have work in Omniverse that you’d like to share, please submit it to the Omniverse Gallery Page! Omniverse Gallery Submissions | NVIDIA
he / him | LinkedIn | Discord ID: Prof E#2041
Community Engagement for Omniverse: " A New Era of Digital Twins & Virtual Worlds with NVIDIA Omniverse" Video
What is NVIDIA Omniverse? Video | Check out the “Meet the Omnivore” blog series here
Omniverse Resources:
Omniverse | Documentation | Tech Requirements | Videos | Twitter | Discord | Twitch
The Omniverse documentation site has more info and links to all tutorial videos (under the “Learning and Feedback” category on left nav bar): Omniverse Platform Overview — Omniverse Developer documentation
PLEASE NOTE: If you are reporting a bug/issue, please provide OS, GPU, GPU Driver, the version of the app, and full log file (if applicable). For crashes, please zip and provide a link to your logs → C:\Users\ [YOUR NAME] \ .nvidia-omniverse\logs