Performance of render product in action graph

Im trying to develop a sim that involves render products from 4 cameras in parallel. I’m then publishing semantic_segmentation data from this to ROS.

I notice that the simulation fps drops from 35 to about 5-8 when I activate the render products. Is this drop in performance normal? Should I expect that to slow down that much?

Are there more clever ways to approach performance with applications that involve multiple cameras?

Im on isaac 4.2, everything is running in a docker container.

Please upgrade to the latest version (4.5.0) and share your observations on it.