Hi Omniverse Team,
Here is the description of my environment.
Isaac Sim Version
4.2.0
Operating System
Ubuntu 22.04
GPU Information
- Model: RTX 4080 SUPER
- Driver Version: 550.120
Topic Description
Detailed Description
I’m having some trouble sending 3D odometry through the Action Graph.
First, I created a test scene where a small ball performs circular motion at a speed of 180 degrees per second, as shown in the animation.
And, I used the ROS2 Publish Odometry node from omni.isaac.ros2_bridge
to publish the odometry of the small sphere.
Then, I used the ros2 topic echo /odom
command to observe the odometry, which is shown below:
---
header:
stamp:
sec: 5479
nanosec: 283619100
frame_id: odom
child_frame_id: base_link
pose:
pose:
position:
x: 0.10348416864871979
y: -0.47810259461402893
z: 1.1034841537475586
orientation:
x: 0.6993221325516703
y: 1.1920929431633377e-07
z: -0.6993218941330818
w: 0.1479778473606399
covariance:
- 0.0
- 0.0
...
twist:
twist:
linear:
x: -1.0619462728500366
y: -0.4694446325302124
z: 0.0
angular:
x: 0.0
y: 0.0
z: -127.32231903076172
covariance:
- 0.0
- 0.0
...
I noticed that node can’t handle 3D linear (twist.linear) and angular (twist.angular) velocities—they only support movement on the XY plane.
Even when I input 3D velocity data for the rigid body directly, as shown in the image, it still doesn’t work.
I tried adjusting robotFront
, but the node still couldn’t output 3D velocity messages. How can I adjust it to send 3D velocity messages?
Lastly, I have attached the test scene test-3d-odom.usd.zip (15.5 KB). Hopes can help me out—thanks, Omniverse Team!