Is there an option to configure mobility track for the UE placed in the scene ?
When we set time interval for channel generation, it shows a thin white line which seems to be the path for the UE and it seems a bit random each time I generate.
Further, is it possible to obtain the co-ordinates of the deployed UE. It is currently available for the RU while deploying and I am wondering whether the same is available for UE.
@shivshankar
Yes, there is. Under the UE’s property, you will see the option to edit the waypoints. You can place waypoints anywhere on the route. The tool will auto reroute around an obstacle.
If you do not select the waypoints, then the trajectories are indeed random.
Yes, the coordinates for the UE are available for every point on its trajecotry. They are recorded in UEs database (waypoint/trajectory/route points)
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