I am currently generating data on real-life photos. The way I do it is I have a cube mesh on which I put a photo texture and generate 3d objects in front of it in a perspective so they look like they are in the photo. The problem with that is that any light that I create reflects on that image mesh. I don’t want that.
How can I set the static background to a photo, so its always constant regardless of camera position and light setup?
