Isaac Sim Version
[v] 4.5.0
[v] 4.2.0
Operating System
[v] Windows 11
GPU Information
- Model: geforce 3060
- Driver Version: 560
Topic Description
Detailed Description
I’m experiencing a repeated issue related to missing or unreadable texture files when launching or using certain assets in Isaac Sim (v4.2.0). I was trying to load the Robotiq 2F-140
gripper asset and the Office
environment from the default Isaac assets directory via Omniverse Nucleus.
I expected the textures and environments to load normally, but instead received multiple error messages indicating texture loading failures and unsupported operations. As a result, UI thumbnails are missing, and environment checkpoints cannot be retrieved.
Steps to Reproduce
- Launch Isaac Sim 4.2.0
- Open or import the office USD file
- Try to load the Office environment from:
omniverse://localhost/NVIDIA/Assets/Isaac/4.5/Isaac/Environments/Office/office.usd
Error Messages
2025-04-08 00:38:17 [33,263ms] [Error] [gpu.foundation.plugin] Failed to read texture file http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Isaac/4.2/Isaac/Robots/Robotiq/2F-140/.thumbs/256x256/2f140_instanceable.usd.png or file is empty
2025-04-08 00:38:17 [33,263ms] [Error] [omni.ui] Failed to upload UI Image 'http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Isaac/4.2/Isaac/Robots/Robotiq/2F-140/.thumbs/256x256/2f140_instanceable.usd.png'
2025-04-08 00:38:43 [59,169ms] [Error] [omni.ui] Failed to upload UI Image 'http://omniverse-content-production.s3-us-west-2.amazonaws.com/Assets/Isaac/4.2/Isaac/Robots/Robotiq/2F-140/.thumbs/256x256/2f140_instanceable.usd.png'
2025-04-08 00:39:04 [80,449ms] [Warning] [omni.kit.widget.versioning.checkpoints_model] Failed to get checkpoints for omniverse://localhost/NVIDIA/Assets/Isaac/4.5/Isaac/Environments/Office/office.usd: Result.ERROR_NOT_SUPPORTED
2025-04-08 00:39:44 [119,690ms] [Warning] [omni.hydratexture.plugin] '/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0' is not a Usd.RenderProduct and cannot be used, reseting to '/Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0'
Additional Information
What I’ve Tried
- Restarted Isaac Sim and reloaded the assets
- Verified internet connection in case the issue was with CDN delivery
- Attempted to manually re-import the asset via the Content Browser
- Checked Nucleus server access; other assets load without issues
Related Issues
I have not found an identical post, but similar texture loading errors have been mentioned in Omniverse forums.