When I run the original HexapodRobot simulation, the axes of the rotating joints are off.
However, other joints are fine.
Do you know how to solve this problem?
Any help would be greatly appreciated.
When I run the original HexapodRobot simulation, the axes of the rotating joints are off.
However, other joints are fine.
Do you know how to solve this problem?
Any help would be greatly appreciated.
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