Hi,
I just came across this blog post:
https://developer.nvidia.com/blog/profiling-dxr-shaders-with-timer-instrumentation/
It is showing timing capabilities per pixel in DXR using Nvidias NVAPI.
My question: is this available in general CUDA code too and in Optix especially? This would be a nice debugging/profiling tool. If so, how can it be done? As far as I understood the NVAPI documentation the functions described in the post exist in DXR extensions only so not readily available in CUDA/Optix.
Thanks and kind regards