We currently use the following plugins in your Lyra-based Unreal Engine project:
DLSS
Streamline
StreamlineCore
StreamlineDLSSG
StreamlineReflex
StreamlineDeepDVC
StreamlineNGXCommon
NIS
DLSSMoviePipelineSupport
We are on plugin version 8.5.0 and Unreal Engine 5.7.3 but with the update, we are now getting spammed with the following log:
LogStreamline: Error: found unexpected Viewfamily rendertarget None 00000247746857D0 X=1920 Y=1080. This might cause
instability in other parts of the Streamline plugin.
Has anyone else seen this before? I added the following change to suppress the error inside StreamlineViewExtension.cpp:
But this is obviously not fixing the cause of the error in the first place. Is this a bug? Has anyone else seen this? From what I can tell, there are no visual issues when running our game. Thanks in advance!
UE_LOG(LogStreamline, Error, TEXT("found unexpected Viewfamily rendertarget %s %s. This might cause instability in other parts of the Streamline plugin."),
*TextureName,
*TextureDimensionAsString
);
}
FoundTrackedView->Texture = TargetTexture;
}
this is mostly because the texture names are not available in shipping packaged builds, so this code will never do anything in shipping or test packages