In our Unreal 5.3 application, whenever we run our code which renders screenshots, we get a scary error from the nVidia Streamline plugin:
LogStreamline: Error: found unexpected Viewfamily rendertarget FDummyViewport 00000000C257D900 X=1920 Y=1080. This might cause instability in other parts of the Streamline plugin.
The code above this error is looking for viewports named “BufferedRT”, “BackbufferReference”, etc but when we’re rendering a high res screenshot, the view is named “FDummyViewport”. We don’t want or need streamline in this use case. I have tried calling
UStreamlineLibraryDLSSG::SetDLSSGMode(EStreamlineDLSSGMode::Off);
before rendering screenshots.
What can we do to resolve this error?
Thanks!