Variant Editor requires you drag and drop shader nodes twice

Kit Version: Kit 109.0.2 and earlier
Kit Template:
USD Composer

Work Flow:

  1. Create one of the automotive materials.

  2. Create variant and variant set.

  3. Drag the shader (not the material) to the set

  4. When you release, nothing happens.

  5. Repeat step 3 and it works.

    Main Issue:
    Reproduction Steps:
    Error Code:

Hi and thanks for posting this possible Bug. Let me create a ticket for this with the engineers. Thanks for flagging.