Important: Isaac Sim support
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Operating System
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GPU Information
- Model: RTX PRO 6000
- Driver Version: 580
Topic Description
Detailed Description
When launching the Isaac Sim WebRTC Streaming Client and entering a server address in the format <ip>:<port> (e.g., 127.0.0.1:49100) in the Server input field, the client fails to establish a connection. If the port is omitted and only the IP address is entered (e.g., 127.0.0.1), the connection succeeds.
Steps to Reproduce
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Start Isaac Sim with WebRTC streaming enabled (signaling port 49100).
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Launch the WebRTC Streaming Client.
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In the Server field, type
127.0.0.1:49100(IP with explicit port). -
Click Connect.
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Observe that the connection fails — no stream appears and the client times out or reports an error.
(Add more steps as needed)
Error Messages
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Screenshots or Videos
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Additional Information
What I’ve Tried
Using Wireshark, I captured and compared two WebRTC connection cases:
When only the Server IP was entered, the client successfully established the initial TCP connection, sent an HTTP WebSocket upgrade request, and received HTTP/1.1 101 Switching Protocols. After that, the WebRTC flow continued with signaling, STUN/ICE checks, DTLS negotiation, and media-related UDP packets.
When the Server IP plus port 49100 was manually entered, the client still connected to the server TCP port, but instead of sending a normal HTTP WebSocket request, it sent a TLS Client Hello. The server then responded with HTTP/1.1 400 Bad Request, and the connection was closed.
Therefore, the manually specified Server IP:49100 case failed before the basic WebRTC handshaking could complete. The issue appears to be a signaling protocol mismatch: the server expects plain HTTP/WebSocket on port 49100, but the client attempts to use a TLS/WSS-style connection.
Related Issues
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Additional Context
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