What is the recommended way to develop a CloudXR server application for AR Streaming?

Update:
I tried switching plugin provider from openvr to openxr based on the following thread:

OpenXR support in CloudXR?

It works but the our 3D scene is still not blended with live camera content.

I would like to change my question to:
Where do I modify my Unity SteamVR application to support AR Streaming?

Thank you

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