- When will the Nvidia Web Drivers be released for macOS Mojave 10.14 -

Yeah, I run several stuff like Unity, Daz3d, Tensorflow, Games sometimes. And the same time I have lots of work in the terminal, several IDEs, Virtual Machines and I always hated working with MS Windows. All this years OSX was a perfect system for me. But nothing lasts forever. Everything with graphics lags terribly now. So yes - I must throw away my Macbook Pro and buy Xiaomi Notebook Pro or something like that. To hell with Apple!

Hey, no! WTF, man? You can just install Windows 10 (not a virtual machine).
Officially supported by Apple. With drivers from Apple, okay? Install Windows 10 with Boot Camp - Apple Support (CA)

And just FYI Huawei matebook X pro is much better, really, but no 10 bit color, no dci-p3, etc. Not good(( But it looks very cool…

What do you mean it lags terribly. Is it because the old hardware or you are using nvidia webdrivers and they are laggy? I have had this issue in some webdrivers version in my hackintosh and I had several crashes and lot of glitches with webdriver in the mid 2012 macbook pro but no problems so far with the apple drivers.

Also I am pretty confident that apple will get the industry to support metal.TensorFlow was mentione in some keynote too. And I know because iPhones and iPads do really need metal as well so any developer who develops for this systems are not going to miss the wagon and not do it in macOS. For example Adobe wrriting apps like full photoshop or lightroom for iPad. Same api for macOS. But it’s going to take time. I am waiting for Redshift and Octane to bring support to Metal and see the performance against CUDA. I hope they crush it ;P

An epic discussion I ever saw. However, what you discussed will not have any effects to this situation. Solution or petition is the only key to us, thus, stop complaining and arguing on the forum.

MY Last and Final Update

For all those that do not know.

As of Nov 22 2019, Nividia has officially announced that it is dropping cuda support for MacOS indefinitely!

There will never be another Nvidia Driver beyond macOS 10.13. … ever

Now, in Nvidia’s latest CUDA release notes, the company has confirmed that CUDA 10.2 will be the last release of CUDA to support macOS. This means that all future versions of CUDA will not be supported on Apple devices.

(This simply means Nvidia will never create another driver for any macOS machines ever)

Therefore if you want an up to date ultimate Hackintosh machine, you must go with an AMD GPU.

It was a pleasure for me to create this forum and to chat with you all in the hopes of getting Nvidia driver support for macOS 10.14 and beyond, however I do not have a need to return to this forum again as Nvidia has announced that the company has fully withdrawn support for macOS indefinitely. On that note i will say to you all, please take care of yourselves. Its been good while it lasted. To all those that have hoped for the drivers and did not give up hope to the end, I salute you. Nevertheless that end has finally come.


Please read the links below as the proof is in the pudding.


Thank you to each and everyone one of you!!

XTREME PC GAMER

no problem, you have some good points there
peace

the only thing that I want to point out is that I don’t speak or write perfect English
that’s why maybe is why I write too much because I try to explain and be specific

i will buy the aorus rx 5700 just to run mac os with a decent card
and use my aorus 2080 ti extreme to game on windows

really hate the swapping but i will see if there is a way to switch between cards without having to remove them

i know that i will not have any problem doing that on windows
anyway, regards

happy thanks giving, merry Christmas, happy new year to everybody

we finally got to the end of the road

peace XTREME PC GAMER

really appreciate everything you did

I am going the new mac pro wagon. After 12 years that I bought Mac Pro 1.1 and 2 hackintosh machines and having supported 3 nvidia gpus I have to say that it gave me a lot of problems and headaches the whole nvidia issue. Yes you save quite money but you waste countless hours creating SSDT, fixing USB limits , patching and patching. Enough ;P

I hope Apple donates some money to blender foundation to bring cycles to metal and keep working with third parties to bring Metal support to most of the renders, software asd so on.

Also: After asking politely I got some info from Substance3D software as well in Twitter.

Wes McDermott (Substance3D community manager)
‏@The3DNinja
“I’m not sure what I can say publicly ; ) But let’s say we support Mac and we know metal is the future for Mac platform. ; )”

Hi Jirens I am spanish so english not my mother language. But I would like to say something, most of the things that happen are not black or white. What I mean is that the whole Tim Cook discussion is out of the scope. I am quite sure that if it was for him the whole nvidia situation would be fixed but the problem here is the whole company business, they both try to tie customers to their ecosystem. Nvidia cannot loose CUDA in favor of metal and Apple cannot depend entirely of nvidia because it already had fucked before so, nobody wants to bend here.

So a real Peace here for you too.

happy crishtmas everybody.

I wish this forum would not have been for a painful theme as this was. It would have been so much more nicer.

Cheers.

So, let me get this right, Apple makes it impossible to work with a great affordable solution with CUDA, and then you want to go out and reward Apple by buying their most expensive computer? Talk about Stockholm syndrome!

If Metal was available and working well across 3D packages I could perhaps understand this move, but leaving pro users adrift while holding solid NVIDIA workstations, that they you know, work on, is really low class and shows a lack of respect from what was once their core user base.

I am personally looking to switch to a Windows machine, after just having spent 3 unsuccessful days trying to downgrade to High Sierra, to keep my CUDA workflow between Windows and Mac. It was a painful experience which I gave up on, due to many technical roadblocks.

I think I’ve finally had enough of Apple’s way of doing business.

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I could say the same about people who goes the nvidia road. Are you going to Windows 10? With the unstable and painful updates? I tried Debian and Centos as well, I love linux for servers but no so much for desktop. No Zbrush and missing a lot of apps I already bought for macOS since 2005.

And Apple did not make it impossible an affordable solution with CUDA, Nvidia makes every CUDA solution tied to nvidia and that is a problem for a company who does not want to be tied to just one hardware vendor. Apple has Metal in AMD and Intel and proprietary iOS gpus. So both are here to blame (mi opinion). Another thing is the huge cost increment in nvidia hardware. RTX gpus have rise the price up a lot. 2600 € a RTX Titan. That is almost 1000€ more than the year before.

An the last thing, my Mac Pro 1.1 lasted 11 years, so, this is for the long run. Do you expect to have 3D packages working well around 2020-2022? My answer is yes, I have a redshift license and is to be expected to bring Metal support this winter (looks like it will take a bit longer, at least no news for now). OctaneX render was schedules for December 19 as well (free with the purchase of Mac Pro). Adobe is ongoing, Substance3D it’s in the pipeline. Autodesk said so, Arnold (do not know). I am sure others will follow. If you don’t obviously go to the Windows/Linux route. It’s your choice.

I won’t complain ;)

Also I had to downgrade Mojave to High Sierra. I even kept a Mojave 500 HDD just in case this whole situation got fixed.

So great!

Petty squabbling amongst those tech giants only hurt the little guys who are just trying to get by. They are just childish and greedy for money and power. I know its just business but what a dirty one it is!

We now know why Apple pulled this stunt - to prepare their ecosystem for Metal on M1 Macs. But the root problem is much deeper.

Let me explain. In a world where adherence to traditional belief systems is falling rapidly, Steve Jobs created a personality cult around himself. The outcome: what RationalWiki calls “the world’s most expensive religion”.

Attribution: Dicklyon, CC BY-SA 4.0 <https://creativecommons.org/licenses/by-sa/4.0>, via Wikimedia Commons

Nvidia’s story is less well known. In the 1990’s, Jensen Huang left AMD to create a new company. Foreshadowing the era where clock speeds plateau at 3 GHz, the founders centered it on parallel computing. They would flaunt massive computational power, making competitors envy their products. If someone doesn’t buy “their” invention - the GPU - they’re behind the curve.

invidia - Latin for envy, signified by green and the evil eye (Nvidia’s logo). One of the seven deadly sins, also known as coveting and materialism. CUDA was deliberately engineered into a closed (source) ecosystem, so desirable that people wish they were part of it. Moore’s law stayed alive, shifting focus from greater clock speed to greater parallelism. Lacking GPU acceleration means being sent 10 years into the past, the era of sequential computing.

Marketing is ingrained into these APIs. PTX (parallel thread execution) is “the” IR of parallel computing. When OpenCL was in its infancy, Nvidia leveraged its massive market share to force encourage small developers to choose CUDA instead. GPGPU became synonymous with CUDA.

The issue is not Apple yanking CUDA from their ecosystem. It’s that people think there’s no genuine, high-quality alternative to CUDA. Nvidia preached a gospel about the era of parallel computing, with green plastered all over it. Yes, they put a lot of respectable work into perfecting cuDNN, NVLink, etc, but the concept of GPGPU is universal to all vendors.

Why don’t most people try out OpenCL, SYCL, Metal, or Vulkan? What about the myriad applications where people spend most time on the CPU, debugging things, and rarely need GPGPU? Hopefully by 2030, our answers to these questions will change. History has proven that open/fair competition wins in the end.

TL;DR - This discussion has gotten too heated. I’m speaking up for Apple users and put a lot of effort into this, including rewording it to be more considerate. Hopefully my comment wraps up discussion so moderators can stop worrying about it.

Hi there @numerius-negidius,

I am still “new” as a moderator, so I was not aware of this thread that has been abandoned one and a half year already.

I am not too worried about your post, the strikethrough of “forced” is a nice touch although that alone might warrant deleting your post. I would argue that not market share but engagement with and support for CUDA users was the major factor for its success.

But throwing in my Mod hat now I do not think that this discussion is beneficial since NVIDIA is not able to properly support current MacOS platforms due to restrictions I cannot detail here. Which means I will not delete your post but schedule the thread to close.

Thank you again for your opinion and input!

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