Artifacts in UI with Frame Generation enabled

Hi there,
we are having an issue in Unreal 5.3.1 using the latest DLSS 4 Plugin (4.0.0-2.7.3 February 2025). This issue was already present in the previously used version1.1.0-SL2.2.0 and we upgraded to see if the issue is now fixed. The latest version does improves this issue but there are still some cases where FrameGen creates artifacts in the UI.

When scrolling the list on the left, artifacts appear. Scrolling on the right does not cause any issues. We suspect might be due to the use of Materials in the UI where the Domain is set to “User Interface”. In the right pane there is no use of UI Materials. The list items on the left use a Material as backgrounds. The text in the boxes seems unaffected.

The console variable r.Streamline.DLSSG.FullScreenMenuDetection is off and we do not turn off DLSSG in this menu.