Hello everyone,
I’m working on a project in Isaac Sim where I need to implement navigation without preloading a map. The goal is for the agent to follow directions in the environment dynamically and while avoiding obstacles. For now, I have a basic working model that uses slam_toolbox and can avoid most obstacles in isaac sim based on directions that are given.
I’ve explored Isaac Visual SLAM and NVBlox, but I’m not sure if there are any better ways to navigate? Any recommendations on frameworks or approaches that would allow for navigation without relying on preloaded maps?
Also, I would like to be able to load several different of the same models in the future and run them in parallel, is there any examples of something similar and how to avoid collision while doing so?
Thanks for the help!