Bug - Texture Baking does not seem to work


It seems when I try to perform a texture bake, the textures all render black.

Hello @tcheng00! Welcome to the Community! Thanks for bringing this to our attention. I have contacted the development team to look into this.

Could you give us some more information about your working environment for our bug report?

  • Operating System
  • GPU / GPU Driver
  • Application(s) Used / Version Number
  • Full log file found here:
    • C:\Users\<USERNAME>\.nvidia-omniverse\logs\Kit\Create
    • C:\Users\<USERNAME>\Documents\Omniverse\Blender

Thanks. Glad to be here. Really love the program. Here’s my info.

Windows 10 Pro
2070 Super - latest studio drivers 511.65
Blender 3.1 Alpha USD build

I couldn’t find any Blender log file in the directory location defined.

I didn’t look for the Create log since this was all in blender.

Thank you @tcheng00! An internal ticket was created for this issue ( OM-46715 ).

1 Like

Hi @tcheng00. By any chance, can you provide a .blend file to reproduce the problem? Thanks!

Yes, I will PM you a cut down version of the file. I also think I found out the issue. Seems to be related to the shadow catcher. If I delete it, the bake will work correctly.

Thank you!

Hi @tcheng00. As an update, this appears to have been a Blender bug that has now been fixed. Thank you for providing the test case!