I have 560Ti (drivers 381.65), Windows 7, vs2013 and the lastest nsight version.
Since I’ve added texture arrays into my OpenGl application, the nsight frame capture crashes.
As soon as I don’t use the only texture array in the app, the frame capture works again.
This is pretty annoying as nsight is really helping me profile my app :)
Thanks for any help.
MiniDump file : http://s000.tinyupload.com/?file_id=91109528365028898307