Hello , There seems to be a problem with the game , and the linux drivers.
The game crashes since 1.62 , patch where CDPR installed their new eye candy techs , and the game started breaking from this moment on linux. Until now , it is still unplayable as it freezes and crashes usually between 5 to 30 minutes.
right now , it just crashed , I had to manually kill it , and ran dmesg which gave me :
[ 2466.946421] NVRM: GPU at PCI:0000:01:00: GPU-4d7d7644-3303-be1c-3a53-d139ef3b1b4c
[ 2466.946427] NVRM: Xid (PCI:0000:01:00): 31, pid=8479, name=GameThread, Ch 0000011f, intr 00000000. MMU Fault: ENGINE GRAPHICS GPCCLIENT_GCC faulted @ 0x6330_00000000. Fault is of type FAULT_PDE ACCESS_TYPE_VIRT_READ
there is a github issue about it here :
Also , I noticed that this crashing problem and it’s symptoms is extremely frequent for people who have an RTX 20xx .
You can see on protondb for cyberpunk , that pretty much everyone who has this bug has an RTX 20xx , myself included , I have a 2060 .
This problem doesn’t exist on other games , and didn’t occur in earlier versions of cyberpunk like 1.61
Is there any known fix ?
Yes. Exactly same behavior.
I have 2060s. but crash sometime occurs ±1s after loading game.
also i have 1.61 on my drive that don’t crashes so it was introduced with path-tracing.
Also , here are the logs from the debug script , I didn’t this tool existed :
nvidia-bug-report.log.gz (40.2 MB)
We have seen similar issues with other games as well and is currently being tracked via bug 3959156.
Team is currently debugging the issue.
Hello, do we have any updates about bug 3959156 ? :)
sadly nothing … it’s been months having this problem
Any updates on this issue? Been experiencing crashes with the latest drivers (535.104.05).
Bump. Still having the same issue in Cyberpunk patch 2.0, RTX 2060 Super, driver 535.113.01, ProtonGE8-16.
Adding that I am also experiencing the same issue. Happens almost immediately after game starts even with most the updated Proton from Steam.
[1434597.044342] NVRM: Xid (PCI:0000:07:00): 31, pid=753054, name=GameThread, Ch 00000051, intr 00000000. MMU Fault: ENGINE GRAPHICS GPCCLIENT_GCC faulted @ 0x2460_00000000. Fault is of type FAULT_PDE ACCESS_TYPE_VIRT_READ
[1435517.080830] NVRM: Xid (PCI:0000:07:00): 31, pid=755143, name=GameThread, Ch 00000051, intr 00000000. MMU Fault: ENGINE GRAPHICS GPCCLIENT_GCC faulted @ 0x26d0_00000000. Fault is of type FAULT_PDE ACCESS_TYPE_VIRT_READ
[1437499.954052] NVRM: Xid (PCI:0000:07:00): 31, pid=758951, name=GameThread, Ch 00000051, intr 00000000. MMU Fault: ENGINE GRAPHICS GPCCLIENT_GCC faulted @ 0xfffff5e0_00000000. Fault is of type FAULT_PDE ACCESS_TYPE_VIRT_READ
--launcher-skip -dx12 as game Launch Options
CPU: AMD Ryzen 5 5600X 6-Core @ 12x 3.7GHz
GPU: NVIDIA GeForce RTX 2070 SUPER
RAM: 16648MiB / 31993MiB
Do we have an idea of what’s happening? I am willing to try anything to get this bug resolved.
edit: added bug report
edit 2: extremely recent bug report
nvidia-bug-report.log.gz (985.5 KB)