Hi, reading shader source files used to work for crashes I’ve had in the past. It was awesome to see the line in .hlsl where the crash happened.
However now when I am inspecting a new crash dump and switching to “Shader Source” I don’t see the hlsl code anymore, I just see an error message saying “No source found for offset 6E90”.
Sidenote: It’s a ray tracing shader
update Aftermath SDK and the host (Nsight Graphics)
I will try this, thanks.
It’s weird that you are checking the ‘Compute’ shader in the screen shot, but you mentioned in the post text that it’s a ray tracing shader.
It’s inline ray tracing from a compute shader.