A little information
- Wayland
- Ver. KDE: 6.0.2
- Ver. KDE Fraemworks: 6.0.0
- Ver. QT: 6.6.2
- Ver. Kernel: 6.8.1-arch1-1 (64-bit)
Kernel parameters in the GRUB bootloader: nowatchdog nvme_load=YES loglevel=3 nvidia-drm.modeset=1
➜ ~ git:(master) ✗ inxi -G
Graphics:
Device-1: NVIDIA GP102 [GeForce GTX 1080 Ti] driver: nvidia v: 550.67
Display: wayland server: X.Org v: 23.2.4 with: Xwayland v: 23.2.4
compositor: kwin_wayland driver: X: loaded: nvidia
gpu: nvidia,nvidia-nvswitch resolution: 2560x1440~165Hz
API: EGL v: 1.5 drivers: nvidia,swrast,zink
platforms: gbm,wayland,x11,surfaceless,device
API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 550.67
renderer: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2
API: Vulkan v: 1.3.279 drivers: nvidia surfaces: xcb,xlib,wayland
The problem is that with the release of new drivers, some games have freezes when loading:
CS 2: Freezes (Game Counter-Strike 2 freezes in nvidia driver · Issue #3683 · ValveSoftware/csgo-osx-linux · GitHub) (my video)
Palworld: Freezes
GTA SAN ANDREAS: Black bars (but if you change the resolution to a lower resolution they disappear)
But there are no problems with this driver:
➜ ~ git:(master) ✗ inxi -G
Graphics:
Device-1: NVIDIA GP102 [GeForce GTX 1080 Ti] driver: nvidia v: 535.161.07
Display: wayland server: X.Org v: 23.2.4 with: Xwayland v: 23.2.4
compositor: kwin_wayland driver: X: loaded: nvidia
gpu: nvidia,nvidia-nvswitch resolution: 2560x1440~165Hz
API: EGL Message: No EGL data available.
API: OpenGL v: 4.6.0 vendor: nvidia v: 535.161.07 renderer: NVIDIA
GeForce GTX 1080 Ti/PCIe/SSE2
API: Vulkan v: 1.3.279 drivers: nvidia surfaces: xcb,xlib,wayland
I tried a lot of versions starting from 545 and higher, but they all repeat these bugs.
But I would like to keep up with the times and use new drivers.