I’ve been trying to get an .apx file exported correctly from Maya 2016.5.
However, when I bring the .apx file into HairWorks Viewer, it gives me the following error:
“ERROR: hair asset does not have growth mesh face. At least one triangle is needed.
ERROR: LoadHairAsset() - Hair asset descriptor is not valid.”
Here are the steps I took…
In my Maya file I have a simple rig.
I created a growth mesh and bound it to the same rig that has my graphics mesh.
I drew out some CV curves as my guide curves and grouped them.
I selected my growth mesh and selected in the Menu, HairWorks --> Create Hairworks.
I clicked “Pick Guides” then picked my group that has all my curves.
I finally used Export All… with the HairWorks file type.
What step am I missing?
To create my hair curves, I just used the CV curve tool to draw out some curves. Is that okay? Do I HAVE to use Shave and a Haircut and go through all those steps to generate my curves? I noticed in the tutorials that any splines that were generated from the Hair tools were eventually converted to curves anyway, so I figured just drawing the curves out by hand would work the same way.
As there something wrong with my growth mesh…?
Thanks in advance,