Running UE4Editor -opengl4 on a new project with the starter content causes a cpu/gpu timeout crash. Let me know if you need anymore information.
Screen shot of the editor when it starts up, this is not normal.
UE4Editor terminal output:
[2016.10.03-15.22.13:904][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 19269507 (19270K, 19M) calls per second without zero deltas
[2016.10.03-15.22.14:004][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 16946075 (16946K, 17M) calls per second without zero deltas
[2016.10.03-15.22.14:104][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 6475393 (6475K, 6M) calls per second without zero deltas
[2016.10.03-15.22.14:203][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 126579262 (126579K, 127M) calls per second with 99.999795% zero deltas
[2016.10.03-15.22.14:203][ 0]LogInit: Linux-specific commandline switches:
[2016.10.03-15.22.14:203][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.10.03-15.22.14:203][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.10.03-15.22.14:203][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2016.10.03-15.22.14:203][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2016.10.03-15.22.14:203][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.10.03-15.22.14:203][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.10.03-15.22.14:203][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.10.03-15.22.14:204][ 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15944 MB, 16327660 KB, 16719523840 bytes)
[2016.10.03-15.22.14:215][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2016.10.03-15.22.15:464][ 0]LogRHI: Initializing OpenGL RHI
[2016.10.03-15.22.15:464][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_RENDERER: GeForce GTX 960/PCIe/SSE2
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_VERSION: 4.3.0 NVIDIA 370.28
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler
[2016.10.03-15.22.15:465][ 0]LogRHI: OpenGL Extensions:
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_AMD_multi_draw_indirect
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_AMD_vertex_shader_layer
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_base_instance
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_bindless_texture
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_blend_func_extended
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_buffer_storage
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_clear_buffer_object
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_clear_texture
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_clip_control
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_color_buffer_float
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_conservative_depth
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_compute_shader
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_compute_variable_group_size
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_conditional_render_inverted
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_copy_buffer
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_copy_image
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_cull_distance
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_debug_output
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_depth_buffer_float
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_depth_clamp
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_depth_texture
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_derivative_control
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_direct_state_access
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_draw_buffers
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_draw_indirect
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_draw_instanced
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_enhanced_layouts
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_ES2_compatibility
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_ES3_compatibility
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_ES3_1_compatibility
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_ES3_2_compatibility
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_fragment_program
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_fragment_program_shadow
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_fragment_shader
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_fragment_shader_interlock
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_framebuffer_object
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2016.10.03-15.22.15:465][ 0]LogRHI: GL_ARB_geometry_shader4
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_get_program_binary
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_get_texture_sub_image
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_gl_spirv
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_gpu_shader5
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_gpu_shader_int64
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_half_float_pixel
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_half_float_vertex
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_imaging
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_indirect_parameters
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_instanced_arrays
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_internalformat_query
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_internalformat_query2
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_invalidate_subdata
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_map_buffer_range
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_multi_bind
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_multisample
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_multitexture
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_occlusion_query
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_occlusion_query2
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_parallel_shader_compile
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_pipeline_statistics_query
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_point_parameters
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_point_sprite
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_post_depth_coverage
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_program_interface_query
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_provoking_vertex
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_query_buffer_object
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_robustness
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_sample_locations
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_sample_shading
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_sampler_objects
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_seamless_cube_map
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_separate_shader_objects
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_ballot
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_clock
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_group_vote
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_image_load_store
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_image_size
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_objects
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_precision
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_subroutine
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_texture_image_samples
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_texture_lod
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shading_language_100
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shader_viewport_layer_array
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shading_language_420pack
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shading_language_include
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shading_language_packing
[2016.10.03-15.22.15:466][ 0]LogRHI: GL_ARB_shadow
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_sparse_buffer
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_sparse_texture
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_sparse_texture2
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_sparse_texture_clamp
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_stencil_texturing
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_sync
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_tessellation_shader
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_barrier
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_border_clamp
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_buffer_object
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_buffer_range
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_compression
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_cube_map
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_env_add
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_env_combine
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_env_crossbar
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_env_dot3
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_filter_minmax
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_float
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_gather
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_multisample
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_query_levels
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_query_lod
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_rectangle
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_rg
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_stencil8
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_storage
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_swizzle
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_texture_view
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_timer_query
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_transform_feedback2
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_transform_feedback3
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_transpose_matrix
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_array_object
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_buffer_object
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_program
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_shader
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_viewport_array
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ARB_window_pos
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ATI_draw_buffers
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ATI_texture_float
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_ATI_texture_mirror_once
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_S3_s3tc
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_EXT_texture_env_add
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_EXT_abgr
[2016.10.03-15.22.15:467][ 0]LogRHI: GL_EXT_bgra
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_bindable_uniform
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_blend_color
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_blend_equation_separate
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_blend_func_separate
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_blend_minmax
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_blend_subtract
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_compiled_vertex_array
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_Cg_shader
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_depth_bounds_test
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_direct_state_access
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_draw_buffers2
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_draw_instanced
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_draw_range_elements
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_fog_coord
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_framebuffer_blit
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_framebuffer_object
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_geometry_shader4
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_gpu_program_parameters
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_gpu_shader4
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_multi_draw_arrays
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_packed_float
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_packed_pixels
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_point_parameters
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_polygon_offset_clamp
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_post_depth_coverage
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_provoking_vertex
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_raster_multisample
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_rescale_normal
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_secondary_color
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_separate_shader_objects
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_separate_specular_color
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_shader_image_load_formatted
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_shader_image_load_store
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_shader_integer_mix
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_shadow_funcs
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_sparse_texture2
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_stencil_two_side
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_stencil_wrap
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture3D
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_array
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_buffer_object
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_compression_latc
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_cube_map
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_edge_clamp
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_env_combine
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_env_dot3
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_filter_minmax
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_integer
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_lod
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_lod_bias
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_object
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2016.10.03-15.22.15:468][ 0]LogRHI: GL_EXT_texture_sRGB
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_texture_storage
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_texture_swizzle
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_timer_query
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_transform_feedback2
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_vertex_array
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_window_rectangles
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_x11_sync_object
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_EXT_import_sync_object
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_robustness_video_memory_purge
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_IBM_rasterpos_clip
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_KHR_context_flush_control
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_KHR_debug
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_KHR_no_error
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_KHR_robustness
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_KTX_buffer_region
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_alpha_to_coverage_dither_control
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_bindless_texture
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_blend_equation_advanced
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_blend_equation_advanced_coherent
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_blend_square
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_command_list
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_compute_program5
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_conditional_render
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_conservative_raster
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_conservative_raster_dilate
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_copy_depth_to_color
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_copy_image
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_depth_buffer_float
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_depth_clamp
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_draw_texture
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_draw_vulkan_image
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_ES1_1_compatibility
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_ES3_1_compatibility
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_explicit_multisample
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fence
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fill_rectangle
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_float_buffer
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fog_distance
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fragment_coverage_to_color
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fragment_program
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fragment_program_option
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fragment_program2
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_fragment_shader_interlock
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_framebuffer_mixed_samples
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_geometry_shader4
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_geometry_shader_passthrough
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_gpu_program4
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_internalformat_sample_query
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_gpu_program4_1
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_gpu_program5
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_gpu_program_fp64
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_gpu_shader5
[2016.10.03-15.22.15:469][ 0]LogRHI: GL_NV_half_float
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_light_max_exponent
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_multisample_coverage
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_multisample_filter_hint
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_occlusion_query
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_packed_depth_stencil
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_parameter_buffer_object
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_parameter_buffer_object2
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_path_rendering
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_path_rendering_shared_edge
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_pixel_data_range
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_point_sprite
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_primitive_restart
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_register_combiners
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_register_combiners2
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_sample_locations
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_sample_mask_override_coverage
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_atomic_counters
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_atomic_float
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_atomic_fp16_vector
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_atomic_int64
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_buffer_load
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_storage_buffer_object
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texgen_reflection
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_barrier
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_compression_vtc
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_env_combine4
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_multisample
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_rectangle
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_shader
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_shader2
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_texture_shader3
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_transform_feedback
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_transform_feedback2
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vdpau_interop
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_array_range
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_array_range2
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_program
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_program1_1
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_program2
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_program2_option
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_vertex_program3
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_viewport_array2
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_viewport_swizzle
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NVX_conditional_render
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NVX_gpu_memory_info
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NVX_nvenc_interop
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_thread_group
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_NV_shader_thread_shuffle
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_KHR_blend_equation_advanced
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_SGIS_generate_mipmap
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_SGIS_texture_lod
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_SGIX_depth_texture
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_SGIX_shadow
[2016.10.03-15.22.15:470][ 0]LogRHI: GL_SUN_slice_accum
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_SAMPLES: 32
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2016.10.03-15.22.15:472][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2016.10.03-15.22.15:472][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 3, ShaderPlatform = GLSL_430, FeatureLevel = SM5
[2016.10.03-15.22.15:477][ 0]LogRHI: Texture pool is 1433 MB (70% of 2048 MB)
[2016.10.03-15.22.15:478][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../MyProject_BP/Intermediate/Shaders/WorkingDirectory/31908/).
[2016.10.03-15.22.15:478][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../MyProject_BP/Intermediate/Shaders/tmp/000387620F0A0B03001601DD38A533A3/'.
[2016.10.03-15.22.15:478][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.10.03-15.22.17:331][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/mono "/mnt/store/UnrealEngine/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe" -validateplatform -allplatforms'
[2016.10.03-15.22.17:339][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 31942
[2016.10.03-15.22.17:776][ 0]LogHAL: Child 31942 is no longer running (zombie), Wait()ing immediately.
[2016.10.03-15.22.17:776][ 0]LogHAL: Child 31942's return code is 0.
[2016.10.03-15.22.17:776][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.10.03-15.22.17:837][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2016.10.03-15.22.17:900][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2016.10.03-15.22.17:962][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
[2016.10.03-15.22.18:023][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2016.10.03-15.22.18:076][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform
[2016.10.03-15.22.18:076][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
[2016.10.03-15.22.18:201][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.10.03-15.22.18:473][ 0]LogDerivedDataCache: Loaded boot cache 0.27s 115MB ../../../../MyProject_BP/DerivedDataCache/Boot.ddc.
[2016.10.03-15.22.18:473][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../MyProject_BP/DerivedDataCache/Boot.ddc
[2016.10.03-15.22.18:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../MyProject_BP/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.10.03-15.22.18:474][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2016.10.03-15.22.18:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.10.03-15.22.18:474][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2016.10.03-15.22.18:475][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2016.10.03-15.22.18:475][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2016.10.03-15.22.18:475][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2016.10.03-15.22.18:692][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2016.10.03-15.22.18:695][ 0]LogLinux: Selected Device Profile: [Linux]
[2016.10.03-15.22.18:697][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2016.10.03-15.22.18:911][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2016.10.03-15.22.18:911][ 0]LogMeshUtilities: No automatic mesh merging module available
[2016.10.03-15.22.18:911][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
[2016.10.03-15.22.19:371][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: myproject_bp, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 1267624912
[2016.10.03-15.22.19:404][ 0]LogAssetRegistry: FAssetRegistry took 0.0042 seconds to start up
[2016.10.03-15.22.19:490][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.013684 seconds
[2016.10.03-15.22.19:496][ 0]LogUObjectArray: 29712 objects as part of root set at end of initial load.
[2016.10.03-15.22.19:496][ 0]LogUObjectAllocator: 6098112 out of 0 bytes used by permanent object pool.
[2016.10.03-15.22.19:496][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.10.03-15.22.19:614][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
[2016.10.03-15.22.20:720][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2016.10.03-15.22.20:720][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2016.10.03-15.22.21:764][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
1001[2016.10.03-15.22.22:397][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/ThirdPersonOverview'
1001[2016.10.03-15.22.22:397][ 0]LogLinker:Warning: Can't find file '/Game/ThirdPersonBP/ThirdPersonOverview'
[2016.10.03-15.22.22:397][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview_C'
[2016.10.03-15.22.22:824][ 0]SourceControl: Info Source control is disabled
[2016.10.03-15.22.22:825][ 0]SourceControl: Info Source control is disabled
[2016.10.03-15.22.22:879][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: '/usr/bin/git version'
[2016.10.03-15.22.22:895][ 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 31961
[2016.10.03-15.22.22:905][ 0]LogHAL: Child 31961 is no longer running (zombie), Wait()ing immediately.
[2016.10.03-15.22.22:905][ 0]LogHAL: Child 31961's return code is 0.
[2016.10.03-15.22.23:405][ 0]SourceControl: Info Source control is disabled
[2016.10.03-15.22.23:456][ 0]SourceControl: Info Source control is disabled
[2016.10.03-15.22.23:460][ 0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs.
[2016.10.03-15.22.24:132][ 0]LogEngine: Initializing Engine...
[2016.10.03-15.22.24:516][ 0]LogAIModule: Creating AISystem for world Untitled
[2016.10.03-15.22.24:526][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
[2016.10.03-15.22.24:527][ 0]LogALAudio: AL_VENDOR : OpenAL Community
[2016.10.03-15.22.24:527][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
[2016.10.03-15.22.24:527][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
[2016.10.03-15.22.24:527][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2016.10.03-15.22.24:528][ 0]LogInit: FAudioDevice initialized.
[2016.10.03-15.22.24:633][ 0]LogDerivedDataCache: Saved boot cache 0.11s 115MB ../../../../MyProject_BP/DerivedDataCache/Boot.ddc.
[2016.10.03-15.22.24:820][ 0]LogInit: Texture streaming: Enabled
[2016.10.03-15.22.25:127][ 0]LogInit: Transaction tracking system initialized
[2016.10.03-15.22.25:505][ 0]BlueprintLog: New page: Editor Load
[2016.10.03-15.22.26:424][ 0]LocalizationService: Info Localization service is disabled
[2016.10.03-15.22.26:983][ 0]LogConsoleResponse:Display:
[2016.10.03-15.22.27:093][ 0]LogFileCache: Scanning file cache for directory '/mnt/store/UnrealEngine/MyProject_BP/Content/' took 0.00s
[2016.10.03-15.22.27:093][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2016.10.03-15.22.27:093][ 0]LogCook:Display: Mobile HDR setting 1
[2016.10.03-15.22.27:910][ 0]SourceControl: Info Source control is disabled
[2016.10.03-15.22.27:910][ 0]Cmd: MAP LOAD FILE="../../../../MyProject_BP/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2016.10.03-15.22.27:910][ 0]LightingResults: New page: Lighting Build
[2016.10.03-15.22.27:950][ 0]MapCheck: New page: Map Check
[2016.10.03-15.22.27:950][ 0]LightingResults: New page: Lighting Build
[2016.10.03-15.22.28:502][ 0]LogAIModule: Creating AISystem for world Minimal_Default
[2016.10.03-15.22.28:509][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2016.10.03-15.22.28:510][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2016.10.03-15.22.28:528][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 17.736ms to complete.
[2016.10.03-15.22.28:528][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 0.618
[2016.10.03-15.22.28:888][ 0]LogCollectionManager: Loaded 0 collections in 0.001093 seconds
[2016.10.03-15.22.28:905][ 0]LogFileCache: Scanning file cache for directory '/mnt/store/UnrealEngine/MyProject_BP/Saved/Collections/' took 0.00s
[2016.10.03-15.22.28:905][ 0]LogFileCache: Scanning file cache for directory '/mnt/store/UnrealEngine/MyProject_BP/Content/Developers/rake/Collections/' took 0.00s
[2016.10.03-15.22.28:905][ 0]LogFileCache: Scanning file cache for directory '/mnt/store/UnrealEngine/MyProject_BP/Content/Collections/' took 0.00s
[2016.10.03-15.22.28:905][ 0]LogContentBrowser: Native class hierarchy populated in 0.0138 seconds. Added 2117 classes and 380 folders.
[2016.10.03-15.22.28:906][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
[2016.10.03-15.22.28:991][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2016.10.03-15.22.28:991][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2016.10.03-15.22.28:992][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0006 seconds. Added 12 classes and 0 folders.
[2016.10.03-15.22.29:043][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders.
[2016.10.03-15.22.29:047][ 0]LogFeaturePack:Warning: Error in Feature pack /mnt/store/UnrealEngine/4.13/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Comma token expected, but not found. Line: 31 Ch: 13
[2016.10.03-15.22.29:082][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
[2016.10.03-15.22.29:131][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
[2016.10.03-15.22.29:186][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2016.10.03-15.22.29:200][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
[2016.10.03-15.22.29:289][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
[2016.10.03-15.22.29:290][ 0]LogLoad: (Engine Initialization) Total time: 17.02 seconds
[2016.10.03-15.22.29:290][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.12 seconds
[2016.10.03-15.22.29:290][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2016.10.03-15.22.29:788][ 0]LogRenderer: Reallocating scene render targets to support 1300x672 (Frame:2).
[2016.10.03-15.23.10:720][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2016.10.03-15.23.11:087][ 2]LogAssetRegistry: Asset discovery search completed in 51.6861 seconds
[2016.10.03-15.23.11:088][ 2]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2016.10.03-15.23.11:088][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000049 seconds (updated 0 objects)
^C
Xorg.0.log:
[138391.365] (--) NVIDIA(GPU-0): CRT-0: disconnected
[138391.365] (--) NVIDIA(GPU-0): CRT-0: 400.0 MHz maximum pixel clock
[138391.365] (--) NVIDIA(GPU-0):
[138391.368] (--) NVIDIA(GPU-0): DFP-0: disconnected
[138391.368] (--) NVIDIA(GPU-0): DFP-0: Internal TMDS
[138391.368] (--) NVIDIA(GPU-0): DFP-0: 330.0 MHz maximum pixel clock
[138391.368] (--) NVIDIA(GPU-0):
[138391.368] (--) NVIDIA(GPU-0): DFP-1: disconnected
[138391.368] (--) NVIDIA(GPU-0): DFP-1: Internal DisplayPort
[138391.368] (--) NVIDIA(GPU-0): DFP-1: 960.0 MHz maximum pixel clock
[138391.368] (--) NVIDIA(GPU-0):
[138391.368] (--) NVIDIA(GPU-0): DFP-2: disconnected
[138391.368] (--) NVIDIA(GPU-0): DFP-2: Internal TMDS
[138391.368] (--) NVIDIA(GPU-0): DFP-2: 330.0 MHz maximum pixel clock
[138391.368] (--) NVIDIA(GPU-0):
[138391.368] (--) NVIDIA(GPU-0): DFP-3: disconnected
[138391.368] (--) NVIDIA(GPU-0): DFP-3: Internal DisplayPort
[138391.368] (--) NVIDIA(GPU-0): DFP-3: 960.0 MHz maximum pixel clock
[138391.368] (--) NVIDIA(GPU-0):
[138391.369] (--) NVIDIA(GPU-0): DFP-4: disconnected
[138391.369] (--) NVIDIA(GPU-0): DFP-4: Internal TMDS
[138391.369] (--) NVIDIA(GPU-0): DFP-4: 330.0 MHz maximum pixel clock
[138391.369] (--) NVIDIA(GPU-0):
[138391.369] (--) NVIDIA(GPU-0): DFP-5: disconnected
[138391.369] (--) NVIDIA(GPU-0): DFP-5: Internal TMDS
[138391.369] (--) NVIDIA(GPU-0): DFP-5: 330.0 MHz maximum pixel clock
[138391.369] (--) NVIDIA(GPU-0):
[138391.369] (--) NVIDIA(GPU-0): Ancor Communications Inc PA248 (DFP-6): connected
[138391.369] (--) NVIDIA(GPU-0): Ancor Communications Inc PA248 (DFP-6): Internal DisplayPort
[138391.369] (--) NVIDIA(GPU-0): Ancor Communications Inc PA248 (DFP-6): 960.0 MHz maximum pixel clock
[138391.369] (--) NVIDIA(GPU-0):
[138391.370] (--) NVIDIA(GPU-0): DFP-7: disconnected
[138391.370] (--) NVIDIA(GPU-0): DFP-7: Internal TMDS
[138391.370] (--) NVIDIA(GPU-0): DFP-7: 330.0 MHz maximum pixel clock
[138391.370] (--) NVIDIA(GPU-0):
dmesg:
[138414.702692] NVRM: Xid (PCI:0000:01:00): 8, Channel 00000020
[138416.704516] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138418.704454] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138420.704392] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138421.889816] [UFW BLOCK] IN=enp10s0 OUT= MAC= SRC=192.168.1.119 DST=230.0.0.1 LEN=78 TOS=0x00 PREC=0x00 TTL=1 ID=21883 DF PROTO=UDP SPT=52145 DPT=6666 LEN=58
[138422.704362] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138424.704298] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138426.704234] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138428.704170] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138430.704106] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138432.704040] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138434.703976] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138436.703912] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138438.703847] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138440.113802] NMI watchdog: BUG: soft lockup - CPU#4 stuck for 22s! [swapper/4:0]
[138440.113806] Modules linked in: nf_log_ipv6 xt_recent xt_hl ip6t_rt nf_conntrack_ipv6 nf_defrag_ipv6 nf_log_ipv4 nf_log_common xt_LOG xt_limit xt_addrtype nf_conntrack_netbios_ns nf_conntrack_broadcast nf_nat_ftp nf_conntrack_ftp wacom pci_stub vboxpci(OE) vboxnetadp(OE) vboxnetflt(OE) vboxdrv(OE) xt_CHECKSUM iptable_mangle ipt_MASQUERADE nf_nat_masquerade_ipv4 iptable_nat nf_nat_ipv4 nf_nat nf_conntrack_ipv4 nf_defrag_ipv4 xt_conntrack nf_conntrack ipt_REJECT nf_reject_ipv4 xt_tcpudp bridge stp llc ebtable_filter ebtables ip6table_filter ip6_tables iptable_filter ip_tables x_tables joydev binfmt_misc snd_hda_codec_hdmi nvidia_uvm(POE) nls_iso8859_1 nvidia_drm(POE) nvidia_modeset(POE) drm_kms_helper drm fb_sys_fops syscopyarea sysfillrect sysimgblt eeepc_wmi asus_wmi sparse_keymap nvidia(POE) video
[138440.113832] mxm_wmi crct10dif_pclmul crc32_pclmul input_leds aesni_intel razerkbd(OE) aes_x86_64 lrw gf128mul glue_helper ablk_helper cryptd snd_hda_codec_realtek snd_hda_codec_generic edac_mce_amd snd_hda_intel snd_hda_codec edac_core fam15h_power serio_raw snd_seq_midi snd_seq_midi_event snd_hda_core snd_rawmidi snd_hwdep k10temp snd_seq snd_pcm snd_seq_device i2c_piix4 snd_timer snd soundcore tpm_infineon shpchp 8250_fintek wmi mac_hid kvm_amd kvm irqbypass parport_pc ppdev lp parport autofs4 uas usb_storage hid_generic usbhid hid psmouse r8169 mii ahci libahci fjes
[138440.113859] CPU: 4 PID: 0 Comm: swapper/4 Tainted: P OEL 4.4.0-38-generic #57-Ubuntu
[138440.113860] Hardware name: To be filled by O.E.M. To be filled by O.E.M./SABERTOOTH 990FX R2.0, BIOS 2501 04/08/2014
[138440.113861] task: ffff88042c6b3700 ti: ffff88042c6c4000 task.ti: ffff88042c6c4000
[138440.113863] RIP: 0010:[<ffffffffc070b560>] [<ffffffffc070b560>] _nv015266rm+0x0/0xc0 [nvidia]
[138440.114036] RSP: 0018:ffff88043ed03cb0 EFLAGS: 00000246
[138440.114037] RAX: 0000000000000000 RBX: 0000000000000000 RCX: 0000000000000000
[138440.114038] RDX: ffffffffffffffff RSI: ffff88017357a008 RDI: ffff880429f88008
[138440.114039] RBP: ffff88038cc5dd38 R08: ffff88038cc5dd20 R09: ffff88038cc5dd30
[138440.114040] R10: 0000000000000000 R11: 0000000000000000 R12: 0000000000000001
[138440.114041] R13: ffff880429f88008 R14: 0000000000000000 R15: ffff88017357a008
[138440.114043] FS: 00007f6a069e6700(0000) GS:ffff88043ed00000(0000) knlGS:00000000ee2aeb40
[138440.114044] CS: 0010 DS: 0000 ES: 0000 CR0: 000000008005003b
[138440.114044] CR2: 00000836195a9004 CR3: 0000000001e0a000 CR4: 00000000000406e0
[138440.114045] Stack:
[138440.114046] ffffffffc063d655 ffff88012b90c008 ffff880429f88008 0000000000000000
[138440.114048] ffff880003956808 ffff8800b96a5008 ffffffffc07ddabc ffff88038cc5ddb8
[138440.114050] ffff880429f88008 ffff880003956808 ffff88042e099008 ffffffffc07d8041
[138440.114051] Call Trace:
[138440.114053] <IRQ>
[138440.114170] [<ffffffffc063d655>] ? _nv010312rm+0x85/0x160 [nvidia]
[138440.114287] [<ffffffffc07ddabc>] ? _nv019101rm+0xec/0x2a0 [nvidia]
[138440.114406] [<ffffffffc07d8041>] ? _nv019080rm+0x1e1/0x400 [nvidia]
[138440.114524] [<ffffffffc07d808d>] ? _nv019080rm+0x22d/0x400 [nvidia]
[138440.114639] [<ffffffffc07d7aa7>] ? _nv019081rm+0x637/0x760 [nvidia]
[138440.114756] [<ffffffffc07db04e>] ? _nv019126rm+0xde/0xf0 [nvidia]
[138440.114873] [<ffffffffc07db010>] ? _nv019126rm+0xa0/0xf0 [nvidia]
[138440.114991] [<ffffffffc07dd397>] ? _nv019128rm+0x417/0x590 [nvidia]
[138440.115105] [<ffffffffc07dae71>] ? _nv019127rm+0x51/0x150 [nvidia]
[138440.115188] [<ffffffffc08ba1c2>] ? _nv017335rm+0x192/0xfe0 [nvidia]
[138440.115251] [<ffffffffc0395e40>] ? nvidia_isr_kthread_bh+0x20/0x20 [nvidia]
[138440.115331] [<ffffffffc092ba5b>] ? rm_run_rc_callback+0x9b/0xe0 [nvidia]
[138440.115394] [<ffffffffc0395e87>] ? nvidia_rc_timer+0x47/0x80 [nvidia]
[138440.115398] [<ffffffff810ec6f5>] ? call_timer_fn+0x35/0x120
[138440.115462] [<ffffffffc0395e40>] ? nvidia_isr_kthread_bh+0x20/0x20 [nvidia]
[138440.115464] [<ffffffff810ed0aa>] ? run_timer_softirq+0x23a/0x2f0
[138440.115466] [<ffffffff81085c21>] ? __do_softirq+0x101/0x290
[138440.115468] [<ffffffff81085f23>] ? irq_exit+0xa3/0xb0
[138440.115471] [<ffffffff818331a2>] ? smp_apic_timer_interrupt+0x42/0x50
[138440.115472] [<ffffffff81831462>] ? apic_timer_interrupt+0x82/0x90
[138440.115473] <EOI>
[138440.115476] [<ffffffff810645d6>] ? native_safe_halt+0x6/0x10
[138440.115478] [<ffffffff814b500c>] ? arch_safe_halt+0x9/0xd
[138440.115479] [<ffffffff814b5743>] ? acpi_safe_halt+0x22/0x2b
[138440.115481] [<ffffffff814b576c>] ? acpi_idle_do_entry+0x20/0x30
[138440.115482] [<ffffffff814b5c32>] ? acpi_idle_enter+0x1e8/0x21e
[138440.115485] [<ffffffff816c4637>] ? cpuidle_enter_state+0xe7/0x2b0
[138440.115486] [<ffffffff816c4837>] ? cpuidle_enter+0x17/0x20
[138440.115489] [<ffffffff810c40c2>] ? call_cpuidle+0x32/0x60
[138440.115490] [<ffffffff816c4813>] ? cpuidle_select+0x13/0x20
[138440.115492] [<ffffffff810c4380>] ? cpu_startup_entry+0x290/0x350
[138440.115494] [<ffffffff810516e4>] ? start_secondary+0x154/0x190
[138440.115495] Code: 90 b0 02 00 00 eb af 0f 1f 40 00 48 89 df e8 88 49 18 00 31 f6 41 89 c6 48 89 df e8 5b 4a 18 00 eb 87 66 0f 1f 84 00 00 00 00 00 <41> 57 49 89 d7 41 56 41 89 ce 41 55 41 54 49 89 f4 53 48 8b b7
[138440.703786] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138441.917131] [UFW BLOCK] IN=enp10s0 OUT= MAC= SRC=192.168.1.119 DST=230.0.0.1 LEN=78 TOS=0x00 PREC=0x00 TTL=1 ID=24598 DF PROTO=UDP SPT=52145 DPT=6666 LEN=58
[138442.703722] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138452.701461] NVRM: Xid (PCI:0000:01:00): 8, Channel 00000020
[138454.703303] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138456.703241] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138458.703178] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138460.703114] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138461.948471] [UFW BLOCK] IN=enp10s0 OUT= MAC= SRC=192.168.1.119 DST=230.0.0.1 LEN=78 TOS=0x00 PREC=0x00 TTL=1 ID=27475 DF PROTO=UDP SPT=52145 DPT=6666 LEN=58
[138462.703051] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138464.702987] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138466.702923] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138468.702860] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138470.702797] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138472.702733] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138474.702668] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138476.702604] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138478.702541] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
[138480.112455] NMI watchdog: BUG: soft lockup - CPU#4 stuck for 22s! [swapper/4:0]
[138480.112458] Modules linked in: nf_log_ipv6 xt_recent xt_hl ip6t_rt nf_conntrack_ipv6 nf_defrag_ipv6 nf_log_ipv4 nf_log_common xt_LOG xt_limit xt_addrtype nf_conntrack_netbios_ns nf_conntrack_broadcast nf_nat_ftp nf_conntrack_ftp wacom pci_stub vboxpci(OE) vboxnetadp(OE) vboxnetflt(OE) vboxdrv(OE) xt_CHECKSUM iptable_mangle ipt_MASQUERADE nf_nat_masquerade_ipv4 iptable_nat nf_nat_ipv4 nf_nat nf_conntrack_ipv4 nf_defrag_ipv4 xt_conntrack nf_conntrack ipt_REJECT nf_reject_ipv4 xt_tcpudp bridge stp llc ebtable_filter ebtables ip6table_filter ip6_tables iptable_filter ip_tables x_tables joydev binfmt_misc snd_hda_codec_hdmi nvidia_uvm(POE) nls_iso8859_1 nvidia_drm(POE) nvidia_modeset(POE) drm_kms_helper drm fb_sys_fops syscopyarea sysfillrect sysimgblt eeepc_wmi asus_wmi sparse_keymap nvidia(POE) video
[138480.112484] mxm_wmi crct10dif_pclmul crc32_pclmul input_leds aesni_intel razerkbd(OE) aes_x86_64 lrw gf128mul glue_helper ablk_helper cryptd snd_hda_codec_realtek snd_hda_codec_generic edac_mce_amd snd_hda_intel snd_hda_codec edac_core fam15h_power serio_raw snd_seq_midi snd_seq_midi_event snd_hda_core snd_rawmidi snd_hwdep k10temp snd_seq snd_pcm snd_seq_device i2c_piix4 snd_timer snd soundcore tpm_infineon shpchp 8250_fintek wmi mac_hid kvm_amd kvm irqbypass parport_pc ppdev lp parport autofs4 uas usb_storage hid_generic usbhid hid psmouse r8169 mii ahci libahci fjes
[138480.112511] CPU: 4 PID: 0 Comm: swapper/4 Tainted: P OEL 4.4.0-38-generic #57-Ubuntu
[138480.112512] Hardware name: To be filled by O.E.M. To be filled by O.E.M./SABERTOOTH 990FX R2.0, BIOS 2501 04/08/2014
[138480.112514] task: ffff88042c6b3700 ti: ffff88042c6c4000 task.ti: ffff88042c6c4000
[138480.112515] RIP: 0010:[<ffffffffc09237f3>] [<ffffffffc09237f3>] _nv017142rm+0x13/0x40 [nvidia]
[138480.112661] RSP: 0018:ffff88043ed03bc8 EFLAGS: 00000212
[138480.112662] RAX: 0000000000000040 RBX: 0000000000000000 RCX: 0000000000000040
[138480.112663] RDX: ffffc90004000000 RSI: ffff880429f88008 RDI: ffff88042c01f008
[138480.112664] RBP: ffff88038cc5dc88 R08: ffff880382135248 R09: ffff88038cc5dc98
[138480.112665] R10: 0000000000000000 R11: 0000000000000000 R12: ffffffffc066d645
[138480.112666] R13: 0000000000000000 R14: ffff880429f88e10 R15: 0000000000000000
[138480.112668] FS: 00007f69c3496700(0000) GS:ffff88043ed00000(0000) knlGS:00000000ee2aeb40
[138480.112669] CS: 0010 DS: 0000 ES: 0000 CR0: 000000008005003b
[138480.112670] CR2: 000006ccce937000 CR3: 0000000001e0a000 CR4: 00000000000406e0
[138480.112671] Stack:
[138480.112672] ffff880429f88008 ffffffffc066d713 ffff880429f88008 0000000000404e1f
[138480.112674] 0000000000000100 0000000000000000 ffffffffffffffff ffffffffc066daed
[138480.112675] ffff880429f88008 ffff880389b50008 ffff88017357a008 ffffffffc0710762
[138480.112677] Call Trace:
[138480.112678] <IRQ>
[138480.112799] [<ffffffffc066d713>] ? _nv011728rm+0x173/0x1c0 [nvidia]
[138480.112920] [<ffffffffc066daed>] ? _nv011325rm+0x1d/0x60 [nvidia]
[138480.113053] [<ffffffffc0710762>] ? _nv015150rm+0x72/0xd0 [nvidia]
[138480.113184] [<ffffffffc07104c6>] ? _nv015267rm+0xf6/0x320 [nvidia]
[138480.113321] [<ffffffffc070b601>] ? _nv015266rm+0xa1/0xc0 [nvidia]
[138480.113435] [<ffffffffc063d655>] ? _nv010312rm+0x85/0x160 [nvidia]
[138480.113549] [<ffffffffc07ddabc>] ? _nv019101rm+0xec/0x2a0 [nvidia]
[138480.113664] [<ffffffffc07d8041>] ? _nv019080rm+0x1e1/0x400 [nvidia]
[138480.113780] [<ffffffffc07d808d>] ? _nv019080rm+0x22d/0x400 [nvidia]
[138480.113901] [<ffffffffc07d7aa7>] ? _nv019081rm+0x637/0x760 [nvidia]
[138480.114015] [<ffffffffc07db04e>] ? _nv019126rm+0xde/0xf0 [nvidia]
[138480.114128] [<ffffffffc07db010>] ? _nv019126rm+0xa0/0xf0 [nvidia]
[138480.114245] [<ffffffffc07dd397>] ? _nv019128rm+0x417/0x590 [nvidia]
[138480.114359] [<ffffffffc07dae71>] ? _nv019127rm+0x51/0x150 [nvidia]
[138480.114446] [<ffffffffc08ba1c2>] ? _nv017335rm+0x192/0xfe0 [nvidia]
[138480.114513] [<ffffffffc0395e40>] ? nvidia_isr_kthread_bh+0x20/0x20 [nvidia]
[138480.114593] [<ffffffffc092ba5b>] ? rm_run_rc_callback+0x9b/0xe0 [nvidia]
[138480.114660] [<ffffffffc0395e87>] ? nvidia_rc_timer+0x47/0x80 [nvidia]
[138480.114664] [<ffffffff810ec6f5>] ? call_timer_fn+0x35/0x120
[138480.114730] [<ffffffffc0395e40>] ? nvidia_isr_kthread_bh+0x20/0x20 [nvidia]
[138480.114741] [<ffffffff810ed0aa>] ? run_timer_softirq+0x23a/0x2f0
[138480.114743] [<ffffffff81085c21>] ? __do_softirq+0x101/0x290
[138480.114745] [<ffffffff81085f23>] ? irq_exit+0xa3/0xb0
[138480.114748] [<ffffffff818331a2>] ? smp_apic_timer_interrupt+0x42/0x50
[138480.114750] [<ffffffff81831462>] ? apic_timer_interrupt+0x82/0x90
[138480.114750] <EOI>
[138480.114753] [<ffffffff816c4661>] ? cpuidle_enter_state+0x111/0x2b0
[138480.114755] [<ffffffff816c4837>] ? cpuidle_enter+0x17/0x20
[138480.114757] [<ffffffff810c40c2>] ? call_cpuidle+0x32/0x60
[138480.114758] [<ffffffff816c4813>] ? cpuidle_select+0x13/0x20
[138480.114760] [<ffffffff810c4380>] ? cpu_startup_entry+0x290/0x350
[138480.114762] [<ffffffff810516e4>] ? start_secondary+0x154/0x190
[138480.114763] Code: ff e8 62 e1 fa ff 0f b7 c3 5b c3 66 66 66 66 2e 0f 1f 84 00 00 00 00 00 53 31 db 39 4a 10 76 0f 48 8b 12 c1 e9 02 89 c8 8b 1c 82 <89> d8 5b c3 31 ff e8 c2 12 00 00 be 01 00 00 00 48 89 c2 31 ff
[138480.702478] NVRM: os_schedule: Attempted to yield the CPU while in atomic or interrupt context
Computer Information as reported by steam:
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD FX(tm)-8350 Eight-Core Processor
CPU Family: 0x15
CPU Model: 0x2
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 4013 Mhz
8 logical processors
8 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Network Information:
Network Speed:
Operating System Version:
KDE neon User Edition 5.7 (64 bit)
Kernel Name: Linux
Kernel Version: 4.4.0-38-generic
X Server Vendor: The X.Org Foundation
X Server Release: 11803000
X Window Manager: Xfwm4
Steam Runtime Version: steam-runtime-beta-release_2016-09-02
Video Card:
Driver: NVIDIA Corporation GeForce GTX 960/PCIe/SSE2
Driver Version: 4.5.0 NVIDIA 370.28
OpenGL Version: 4.5
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0x1401
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1200
Desktop Resolution: 1920 x 1200
Primary Display Size: 21.50" x 13.86" (25.55" diag)
54.6cm x 35.2cm (64.9cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 2048 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: Realtek ALC892
Memory:
RAM: 15944 Mb