UnrealEngine4 Linux Drivers 334.21 vs 340.24, same with 343.13

I am having this issue where with the newer linux drivers UE4Editor and other apps/games like FacePunches Rust have alpha issues and where with the older 334.21 they are somewhat fixed, except with the Rust game, its still has alpha issues.

Here are two screenshots of the UE4Editor one with the 334.21 drivers and one with the 340.24

340.24 Drivers:

334.21 Drivers:

System Information Via Steam:

Processor Information:
    Vendor:  AuthenticAMD
    CPU Family:  0x15
    CPU Model:  0x2
    CPU Stepping:  0x0
    CPU Type:  0x0
    Speed:  4013 Mhz
    8 logical processors
    8 physical processors
    HyperThreading:  Unsupported
    FCMOV:  Supported
    SSE2:  Supported
    SSE3:  Supported
    SSSE3:  Supported
    SSE4a:  Supported
    SSE41:  Supported
    SSE42:  Supported
    
Network Information:
    Network Speed:  
    
Operating System Version:
    "Gentoo Base System release 2.2" (64 bit)
    Kernel Name:  Linux
    Kernel Version:  3.15.6-gentoo
    X Server Vendor:  The X.Org Foundation
    X Server Release:  11500000
    X Window Manager:  KWin
    Steam Runtime Version:  <Runtime disabled>
    
Video Card:
    Driver:  NVIDIA Corporation GeForce GTX 750 Ti/PCIe/SSE2

    Driver Version:  4.4.0 NVIDIA 334.21
    OpenGL Version: 4.4
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 59 Hz
    VendorID:  0x10de
    DeviceID:  0x1380
    Number of Monitors:  1
    Number of Video Cards Not Detected
    Primary Display Resolution:  1920 x 1200
    Desktop Resolution: 1920 x 1200
    Primary Display Size: 21.50" x 13.86"  (25.55" diag)
                                            54.6cm x 35.2cm  (64.9cm diag)
    Primary Bus: PCI Express 16x
    Primary VRAM: 2048 MB
    Supported MSAA Modes:  2x 4x 8x 16x 
    
Sound card:
    Audio device: Realtek ALC892
    
Memory:
    RAM:  15960 Mb
    
Miscellaneous:
    UI Language:  English
    LANG:  en_US.UTF-8
    Microphone:  Not set
    Total Hard Disk Space Available:  887048 Mb
    Largest Free Hard Disk Block:  272435 Mb
    
Installed software:
    
Recent Failure Reports:

System Information Via emerge --info:

emerge --info
Portage 2.2.10-r1-multilib (default/linux/amd64/13.0/desktop, gcc-4.8.2, glibc-2.19-r1, 3.15.6-gentoo x86_64)
=================================================================
System uname: Linux-3.15.6-gentoo-x86_64-AMD_FX-tm-8350_Eight-Core_Processor-with-gentoo-2.2
KiB Mem:    16343224 total,   2988264 free
KiB Swap:    8191996 total,   8183412 free
Timestamp of tree: Thu, 31 Jul 2014 14:45:01 +0000
ld GNU ld (GNU Binutils) 2.23.2
ccache version 3.1.9 [disabled]
app-shells/bash:          4.2_p45
dev-java/java-config:     2.2.0
dev-lang/python:          2.7.6, 3.2.5-r3, 3.3.3, 3.4.0
dev-util/ccache:          3.1.9-r3
dev-util/cmake:           3.0.0
dev-util/pkgconfig:       0.28-r1
sys-apps/baselayout:      2.2
sys-apps/openrc:          0.12.4
sys-apps/sandbox:         2.6-r1
sys-devel/autoconf:       2.13, 2.69
sys-devel/automake:       1.11.6, 1.12.6, 1.13.4
sys-devel/binutils:       2.23.2
sys-devel/gcc:            4.7.3-r1, 4.8.2
sys-devel/gcc-config:     1.7.3
sys-devel/libtool:        2.4.2-r1
sys-devel/make:           3.82-r4
sys-kernel/linux-headers: 3.14 (virtual/os-headers)
sys-libs/glibc:           2.19-r1
Repositories: gentoo multilib steam-overlay kde qt dotnet gentoo-overlay-tox x11 starvald_emeralian multilib-portage-extras
Installed sets: @kde-4.14
ACCEPT_KEYWORDS="amd64"
ACCEPT_LICENSE="* -@EULA Google-TOS"
CBUILD="x86_64-pc-linux-gnu"
CFLAGS="-march=native  -O2 -pipe"                                                                                                                                                             
CHOST="x86_64-pc-linux-gnu"                                                                                                                                                                   
CONFIG_PROTECT="/etc /usr/share/config /usr/share/gnupg/qualified.txt /usr/share/themes/oxygen-gtk/gtk-2.0 /usr/share/themes/oxygen-gtk/gtk-3.0"                                              
CONFIG_PROTECT_MASK="/etc/ca-certificates.conf /etc/env.d /etc/fonts/fonts.conf /etc/gconf /etc/gentoo-release /etc/portage /etc/revdep-rebuild /etc/sandbox.d /etc/terminfo"                 
CXXFLAGS="-march=native  -O2 -pipe"                                                                                                                                                           
DISTDIR="/home/distfiles"                                                                                                                                                                     
FCFLAGS="-O2 -pipe"                                                                                                                                                                           
FEATURES="assume-digests binpkg-logs config-protect-if-modified distlocks ebuild-locks fail-clean fixlafiles force-multilib merge-sync news parallel-fetch preserve-libs protect-owned sandbox sfperms strict unknown-features-warn unmerge-logs unmerge-orphans userfetch userpriv usersandbox usersync"                                                                                   
FFLAGS="-O2 -pipe"                                                                                                                                                                            
GENTOO_MIRRORS="http://gentoo.cites.uiuc.edu/pub/gentoo/ http://mirrors.rit.edu/gentoo/ http://mirror.mcs.anl.gov/pub/gentoo/"                                                                
LANG="en_US.UTF-8"                                                                                                                                                                            
LDFLAGS="-Wl,-O1 -Wl,--as-needed"                                                                                                                                                             
MAKEOPTS="-j9"                                                                                                                                                                                
PKGDIR="/usr/portage/packages"
PORTAGE_CONFIGROOT="/"
PORTAGE_RSYNC_EXTRA_OPTS="-4"
PORTAGE_RSYNC_OPTS="--recursive --links --safe-links --perms --times --omit-dir-times --compress --force --whole-file --delete --stats --human-readable --timeout=180 --exclude=/distfiles --exclude=/local --exclude=/packages"
PORTAGE_TMPDIR="/var/tmp"
PORTDIR="/usr/portage"
PORTDIR_OVERLAY="/var/lib/layman/multilib-portage /var/lib/layman/steam /var/lib/layman/kde /var/lib/layman/qt /var/lib/layman/dotnet /var/lib/layman/tox-overlay /var/lib/layman/x11 /usr/local/portage /usr/local/multilib-portage-extras"
SYNC="rsync://rsync.us.gentoo.org/gentoo-portage"
USE="3dnow 3dnowext X a52 aac acl acpi aio alsa amd64 apng berkdb bluetooth branding btrfs bzip2 c++0x c++11 cairo cdda cdr cli consolekit cracklib crypt cxx dbus declarative dri drm dts dvd dvdr emboss encode exif extras fam fat ffmpeg firefox flac fluidsynth fortran gdbm gif glew gphoto2 gpm hfs hwdb iconv icu infinality ipv6 jfs jpeg kde keymap kipi lcms ldap libmpeg2 mad mdadm mmx mmxext mng modules mp3 mp4 mpeg mpg123 ncurses nls nptl ntfs nvidia ogg opencl openexr opengl openmp pam pango pcre pdf phonon png policykit ppds pulseaudio python qt3support qt4 raw readline reiser4 reiserfs script sdl semantic-desktop sensord session speex spell sql sse sse2 sse3 sse4 sse4_1 sse4_2 sse4a ssl ssse3 startup-notification subversion svg tcpd thumbnail tiff truetype udev udisks unicode upower usb vdpau vim-syntax vorbis webp winbind wxwidgets x264 xcb xcomposite xfs xml xrandr xv xvid xvmc zlib" ALSA_CARDS="hda-intel ens1371" APACHE2_MODULES="authn_core authz_core socache_shmcb unixd actions alias auth_basic authn_alias authn_anon authn_dbm authn_default authn_file authz_dbm authz_default authz_groupfile authz_host authz_owner authz_user autoindex cache cgi cgid dav dav_fs dav_lock deflate dir disk_cache env expires ext_filter file_cache filter headers include info log_config logio mem_cache mime mime_magic negotiation rewrite setenvif speling status unique_id userdir usertrack vhost_alias" CALLIGRA_FEATURES="krita karbon" CAMERAS="ptp2" COLLECTD_PLUGINS="df interface irq load memory rrdtool swap syslog" ELIBC="glibc" GPSD_PROTOCOLS="ashtech aivdm earthmate evermore fv18 garmin garmintxt gpsclock itrax mtk3301 nmea ntrip navcom oceanserver oldstyle oncore rtcm104v2 rtcm104v3 sirf superstar2 timing tsip tripmate tnt ublox ubx" GRUB_PLATFORMS="pc" INPUT_DEVICES="evdev mouse keyboard wacom joystick" KERNEL="linux" LCD_DEVICES="bayrad cfontz cfontz633 glk hd44780 lb216 lcdm001 mtxorb ncurses text" LIBREOFFICE_EXTENSIONS="presenter-console presenter-minimizer" LINGUAS="en" OFFICE_IMPLEMENTATION="libreoffice" PHP_TARGETS="php5-5" PYTHON_SINGLE_TARGET="python2_7" PYTHON_TARGETS="python2_7 python3_3" RUBY_TARGETS="ruby19 ruby20" USERLAND="GNU" VIDEO_CARDS="nvidia" XTABLES_ADDONS="quota2 psd pknock lscan length2 ipv4options ipset ipp2p iface geoip fuzzy condition tee tarpit sysrq steal rawnat logmark ipmark dhcpmac delude chaos account"
Unset:  CPPFLAGS, CTARGET, EMERGE_DEFAULT_OPTS, INSTALL_MASK, LC_ALL, PORTAGE_BUNZIP2_COMMAND, PORTAGE_COMPRESS, PORTAGE_COMPRESS_FLAGS, USE_PYTHON

nvidia-bug-report.log.gz (145 KB)

The difference in the glxinfo output bewteen these two driver versions.

diff -Napur glxinfo-334.21.txt glxinfo-340.24.txt 
--- glxinfo-334.21.txt  2014-07-31 22:23:17.752964993 -0400
+++ glxinfo-340.24.txt  2014-07-31 22:30:56.687978105 -0400
@@ -8,8 +8,9 @@ server glx extensions:
     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
     GLX_ARB_multisample, GLX_EXT_buffer_age, 
     GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
-    GLX_EXT_framebuffer_sRGB, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
-    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
+    GLX_EXT_framebuffer_sRGB, GLX_EXT_stereo_tree, GLX_EXT_swap_control, 
+    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
+    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_delay_before_swap, 
     GLX_NV_float_buffer, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
     GLX_SGI_swap_control, GLX_SGI_video_sync
 client glx vendor string: NVIDIA Corporation
@@ -20,25 +21,27 @@ client glx extensions:
     GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
     GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
     GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
-    GLX_EXT_import_context, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
-    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
-    GLX_NV_copy_image, GLX_NV_float_buffer, GLX_NV_multisample_coverage, 
-    GLX_NV_present_video, GLX_NV_swap_group, GLX_NV_video_capture, 
-    GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
-    GLX_SGI_swap_control, GLX_SGI_video_sync
+    GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, 
+    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
+    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_image, 
+    GLX_NV_delay_before_swap, GLX_NV_float_buffer, 
+    GLX_NV_multisample_coverage, GLX_NV_present_video, GLX_NV_swap_group, 
+    GLX_NV_video_capture, GLX_NV_video_out, GLX_SGIX_fbconfig, 
+    GLX_SGIX_pbuffer, GLX_SGI_swap_control, GLX_SGI_video_sync
 GLX version: 1.4
 GLX extensions:
     GLX_ARB_create_context, GLX_ARB_create_context_profile, 
     GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
     GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
     GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
-    GLX_EXT_framebuffer_sRGB, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
-    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,                                                                                                                 
+    GLX_EXT_framebuffer_sRGB, GLX_EXT_stereo_tree, GLX_EXT_swap_control,                                                                                                                     
+    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,                                                                                                                                  
+    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_delay_before_swap,                                                                                                                    
     GLX_NV_float_buffer, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,                                                                                                                                
     GLX_SGI_swap_control, GLX_SGI_video_sync                                                                                                                                                 
 OpenGL vendor string: NVIDIA Corporation                                                                                                                                                     
 OpenGL renderer string: GeForce GTX 750 Ti/PCIe/SSE2                                                                                                                                         
-OpenGL core profile version string: 4.3.0 NVIDIA 334.21                                                                                                                                      
+OpenGL core profile version string: 4.3.0 NVIDIA 340.24                                                                                                                                      
 OpenGL core profile shading language version string: 4.30 NVIDIA via Cg compiler                                                                                                             
 OpenGL core profile context flags: (none)                                                                                                                                                    
 OpenGL core profile profile mask: core profile                                                                                                                                               
@@ -134,12 +137,14 @@ OpenGL core profile extensions:                                                                                                                                         
     GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, 
     GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
     GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, 
-    GL_IBM_texture_mirrored_repeat, GL_KHR_debug, GL_KTX_buffer_region, 
-    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, 
-    GL_NV_ES1_1_compatibility, GL_NV_bindless_multi_draw_indirect, 
-    GL_NV_bindless_texture, GL_NV_blend_equation_advanced, 
-    GL_NV_blend_equation_advanced_coherent, GL_NV_blend_square, 
-    GL_NV_compute_program5, GL_NV_conditional_render, 
+    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, 
+    GL_KHR_blend_equation_advanced_coherent, GL_KHR_debug, 
+    GL_KTX_buffer_region, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, 
+    GL_NVX_nvenc_interop, GL_NV_ES1_1_compatibility, 
+    GL_NV_ES3_1_compatibility, GL_NV_bindless_multi_draw_indirect, 
+    GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, 
+    GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, 
+    GL_NV_blend_square, GL_NV_compute_program5, GL_NV_conditional_render, 
     GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, 
     GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_explicit_multisample, 
     GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance, 
@@ -155,13 +160,13 @@ OpenGL core profile extensions:
     GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, 
     GL_NV_register_combiners, GL_NV_register_combiners2, 
     GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, 
-    GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, 
-    GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, 
-    GL_NV_texgen_reflection, GL_NV_texture_barrier, 
-    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, 
-    GL_NV_texture_expand_normal, GL_NV_texture_multisample, 
-    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, 
-    GL_NV_texture_shader3, GL_NV_transform_feedback, 
+    GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, 
+    GL_NV_shader_storage_buffer_object, GL_NV_shader_thread_group, 
+    GL_NV_shader_thread_shuffle, GL_NV_texgen_reflection, 
+    GL_NV_texture_barrier, GL_NV_texture_compression_vtc, 
+    GL_NV_texture_env_combine4, GL_NV_texture_expand_normal, 
+    GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader, 
+    GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, 
     GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range, 
     GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, 
     GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, 
@@ -170,7 +175,7 @@ OpenGL core profile extensions:
     GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture, 
     GL_SGIX_shadow, GL_SUN_slice_accum
 
-OpenGL version string: 4.4.0 NVIDIA 334.21
+OpenGL version string: 4.4.0 NVIDIA 340.24
 OpenGL shading language version string: 4.40 NVIDIA via Cg compiler
 OpenGL context flags: (none)
 OpenGL profile mask: (none)
@@ -267,12 +272,14 @@ OpenGL extensions:
     GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, 
     GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
     GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, 
-    GL_IBM_texture_mirrored_repeat, GL_KHR_debug, GL_KTX_buffer_region, 
-    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, 
-    GL_NV_ES1_1_compatibility, GL_NV_bindless_multi_draw_indirect, 
-    GL_NV_bindless_texture, GL_NV_blend_equation_advanced, 
-    GL_NV_blend_equation_advanced_coherent, GL_NV_blend_square, 
-    GL_NV_compute_program5, GL_NV_conditional_render, 
+    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, 
+    GL_KHR_blend_equation_advanced_coherent, GL_KHR_debug, 
+    GL_KTX_buffer_region, GL_NVX_conditional_render, GL_NVX_gpu_memory_info, 
+    GL_NVX_nvenc_interop, GL_NV_ES1_1_compatibility, 
+    GL_NV_ES3_1_compatibility, GL_NV_bindless_multi_draw_indirect, 
+    GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, 
+    GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, 
+    GL_NV_blend_square, GL_NV_compute_program5, GL_NV_conditional_render, 
     GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_buffer_float, 
     GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_explicit_multisample, 
     GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance, 
@@ -288,13 +295,13 @@ OpenGL extensions:
     GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, 
     GL_NV_register_combiners, GL_NV_register_combiners2, 
     GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, 
-    GL_NV_shader_buffer_load, GL_NV_shader_storage_buffer_object, 
-    GL_NV_shader_thread_group, GL_NV_shader_thread_shuffle, 
-    GL_NV_texgen_reflection, GL_NV_texture_barrier, 
-    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, 
-    GL_NV_texture_expand_normal, GL_NV_texture_multisample, 
-    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, 
-    GL_NV_texture_shader3, GL_NV_transform_feedback, 
+    GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, 
+    GL_NV_shader_storage_buffer_object, GL_NV_shader_thread_group, 
+    GL_NV_shader_thread_shuffle, GL_NV_texgen_reflection, 
+    GL_NV_texture_barrier, GL_NV_texture_compression_vtc, 
+    GL_NV_texture_env_combine4, GL_NV_texture_expand_normal, 
+    GL_NV_texture_multisample, GL_NV_texture_rectangle, GL_NV_texture_shader, 
+    GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback, 
     GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range, 
     GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, 
     GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, 
@@ -307,274 +314,274 @@ OpenGL extensions:
     visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
   id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
 ----------------------------------------------------------------------------
-0x021 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
-0x022 24 dc  0  32  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
+0x021 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
+0x022 24 dc  0  24  0 r  y .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
 0x024 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
-0x025 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
+0x025 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  0 0 None
 0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  0 0 None
-0x027 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
+0x027 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
 0x028 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
-0x029 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
+0x029 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  0 16 16 16 16  0 0 None
 0x02a 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  0 16 16 16 16  0 0 None
-0x02b 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
+0x02b 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
 0x02c 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
-0x02d 24 tc  0  32  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
+0x02d 24 tc  0  24  0 r  . .   8  8  8  0 .  s  4  0  0 16 16 16 16  0 0 None
 0x02e 24 tc  0  32  0 r  . .   8  8  8  8 .  s  4  0  0 16 16 16 16  0 0 None
-0x02f 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon
+0x02f 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  2 1 Ncon
 0x030 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  2 1 Ncon
-0x031 24 tc  0  32  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon
+0x031 24 tc  0  24  0 r  y .   8  8  8  0 .  s  4 24  0 16 16 16 16  4 1 Ncon
 0x032 24 tc  0  32  0 r  y .   8  8  8  8 .  s  4 24  0 16 16 16 16  4 1 Ncon
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 0x0a4 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 Ncon
 
 215 GLXFBConfigs:
     visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
   id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
 ----------------------------------------------------------------------------
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+0x125 32 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16  8 1 Ncon
 0x126 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16  8 1 Ncon
-0x127 32 tc  0  32  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 Ncon
+0x127 32 tc  0  24  0 r  . .   8  8  8  0 .  s  4 24  8 16 16 16 16 16 1 Ncon
 0x128 32 tc  0  32  0 r  . .   8  8  8  8 .  s  4 24  8 16 16 16 16 16 1 Ncon
 0x129  0 sg  0  16  0 r  y .   5  6  5  0 .  .  4 16  0 16 16 16 16  0 0 None
 0x12a  0 sg  0  16  0 r  . .   5  6  5  0 .  .  4 16  0 16 16 16 16  0 0 None

I can’t help you, but someone is going to want to know which one is the correct one.
EDIT: from this perspective it looks like a gamma is active in one and not in the other ?

The correct one is the darker one, I don’t know if its gamma or alpha. from what I can see with Rust its alpha since what looks really light will show up better behind darker stuff. Rust UI looks overly transparent.

Did you see this effect for UE4Editor or for whole desktop? Is there any settings done in app.? Is issue show just by launching UE4Editor ?

I also noticed something similar a couple of months ago with the 337.19 driver. Someone posted the UE4 Cave demo and I commented how it looks brighter on Linux than on Windows.

Another person commented that for him the gamma seems to be correct, but he did not say what card and driver he was using. There are a couple of comparison screenshots.

Now I’m using 340.24 and the cave demo from here:

Still looks to bright.

Unless they specificly used the -opengl4 switch they are opengl 3.2, since there is a bug in the nvidia drivers that cause UE4 in opengl4 mode to crash.

Yeah thats the same issue I am having with my setup. I don’t really know if its only UE4 thats effected or not but it only happens with drivers > 337 drivers. I tried the gentoo drivers and the ones from nvidia and I got the same resaults.

Hi salamanderrake,

Do you have a link to a bug report that provides an analysis of the crash indicating that the driver is responsible? I can reproduce the crash with the subway demo, but a backtrace doesn’t show any indication that it is crashing in the driver: all of the addresses in the backtrace are in the program text.

I built the editor with debug synbols enabled and ran it with the -opengl4 switch and this is the output I get, there is no backtrace, it may be because the bug may actually be in ShaderCompileWorker. As for the issues with UE4 and opengl4 its a known issue with nVidia, Epic has already contacted them, or some one in epic, about the issue.

/home/salamanderrake/Documents/UnrealEngine/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp(284): Fatal error:
[API][Error][High][1282] GL_INVALID_OPERATION error generated. <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE.
Signal 11 caught.
[2014.08.06-19.15.19:923][  2]LogLinux:Error: appError called: [API][Error][High][1282] GL_INVALID_OPERATION error generated. <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE.
EngineCrashHandler: Signal=11
[2014.08.06-19.15.20:201][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2014.08.06-19.15.20:211][  0]LogExit: Preparing to exit.
[2014.08.06-19.15.20:218][  0]LogExit: Exiting.
[2014.08.06-19.15.20:836][  2]LogCrashTracker: 


[2014.08.06-19.15.20:836][  2]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003

[2014.08.06-19.15.20:836][  2]LogLinux: [API][Error][High][1282] GL_INVALID_OPERATION error generated. <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE.

[Callstack]  02  0x00007ffff719de23  ReportCrash(FLinuxCrashContext const&)
[Callstack]  03  0x000000000044e3a8  EngineCrashHandler(FGenericCrashContext const&) [/home/salamanderrake/Documents/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Debug/Launch/Module.Launch.cpp, line 67]
[Callstack]  04  0x00007ffff71a5afd  PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack]  05  0x00007ffff7bcefe0  /lib64/libpthread.so.0(+0x10fe0) [0x7ffff7bcefe0]
[Callstack]  06  0x00007ffff71a6389  FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
[Callstack]  07  0x00007ffff73457f8  FOutputDevice::Log(FName const&, ELogVerbosity::Type, wchar_t const*)
[Callstack]  08  0x00007ffff73467f0  FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...)
[Callstack]  09  0x00[2014.08.06-19.15.20:836][  2]LogGenericPlatformMisc:Error: This platform cannot submit a crash report. Report was:
[API][Error][High][1282] GL_INVALID_OPERATION error generated. <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE.

[Callstack]  02  0x00007ffff719de23  ReportCrash(FLinuxCrashContext const&)
[Callstack]  03  0x000000000044e3a8  EngineCrashHandler(FGenericCrashContext const&) [/home/salamanderrake/Documents/UnrealEngine/Engine/Intermediate/Build/Linux/x86_64-unknown-linux-gnu/UE4Editor/Debug/Launch/Module.Launch.cpp, line 67]
[Callstack]  04  0x00007ffff71a5afd  PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack]  05  0x00007ffff7bcefe0  /lib64/libpthread.so.0(+0x10fe0) [0x7ffff7bcefe0]
[Callstack]  06  0x00007ffff71a6389  FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
[Callstack]  07  0x00007ffff73457f8  FOutputDevice::Log(FName const&, ELogVerbosity::Type, wchar_t const*)
[Callstack]  08  0x00007ffff73467f0  FMsg::Logf(char const*, int, F[2014.08.06-19.15.20:837][  2]LogExit: Executing StaticShutdownAfterError
Starting ../../../Engine/Binaries/Linux/CrashReportClient
[2014.08.06-19.15.31:252][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2014.08.06-19.15.31:262][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2014.08.06-19.15.31:262][  0]LogExit: Preparing to exit.
[2014.08.06-19.15.31:269][  0]LogExit: Exiting.
[2014.08.06-19.15.31:272][  0]LogExit: Preparing to exit.
[2014.08.06-19.15.31:279][  0]LogExit: Exiting.
[2014.08.06-19.15.32:526][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2014.08.06-19.15.32:526][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2014.08.06-19.15.32:536][  0]LogExit: Preparing to exit.
[2014.08.06-19.15.32:536][  0]LogExit: Preparing to exit.
[2014.08.06-19.15.32:543][  0]LogExit: Exiting.
[2014.08.06-19.15.32:543][  0]LogExit: Exiting.

Also the lightness bug, for lack of a better term, does not hit the 337.12 drivers just the drivers above that and up to 340.24. I do not know what changed between the 337.12 and the 337.25 drivers that could cause this issue.

Here are a couple of comparisons with Rust, some from my system and some from Garrys blog post.

** Warning ** The next two screenshots are adult by nature. non porno graphic but may not be suitable for work or some home situations.

Here is a screen shot of his new skin shader which I can not post here.

And here is a screenshot of the shader in action on my system. That white stuff flickers all over the body.

This is a screen shot on my system. you can see its not necessary a gamma issue but a transparency issue.

** End Warning **

Just did a test with the latest linux beta drivers 343.13 and it fixed neither of the issue, the lightness of UE4 nor the -opengl4 causing a crash issue.

This is the actually driver error that some one else gets with the Relistic Rendering UE4 demo.
This is on a Geforce Titan with the 331.79 drivers.

#0  0x00007ffff254b573 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#1  0x00007ffff255410a in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#2  0x00007ffff255584c in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#3  0x00007ffff2aadb8d in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#4  0x00007ffff2aae2cf in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#5  0x00007ffff2c405c2 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#6  0x00007ffff2ae7575 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#7  0x00007ffff2ae7886 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#8  0x00007ffff2ae7908 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#9  0x00007ffff2c3fb52 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#10 0x00007ffff2c3eb57 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#11 0x00007ffff27d2479 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
No symbol table info available.
#12 0x0000000001745a8d in ?? ()
No symbol table info available.
#13 0x00000000015532f3 in ?? ()
No symbol table info available.
#14 0x0000000001530887 in ?? ()
No symbol table info available.
#15 0x0000000001571130 in ?? ()
No symbol table info available.
#16 0x0000000001571f93 in ?? ()
No symbol table info available.
#17 0x00000000005dbc49 in ?? ()
No symbol table info available.
#18 0x00000000005db285 in ?? ()
No symbol table info available.
#19 0x0000000000a5ebe5 in ?? ()
No symbol table info available.
#20 0x00000000005cda74 in ?? ()
No symbol table info available.
#21 0x00007ffff7bc4182 in start_thread (arg=0x7fffcffff700) at pthread_create.c:312
        __res = <optimized out>
        pd = 0x7fffcffff700
        now = <optimized out>
        unwind_buf = {cancel_jmp_buf = {{jmp_buf = {0x7fffcffff700, 0x215c93145b5349f, 0x1, 0x4, 0x7fffcffff9c0, 0x7fffcffff700, 0xfdea56ce98f5349f, 0xfdea2649c72f349f}, mask_was_saved = 0x0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0x0}}}
        not_first_call = <optimized out>
        pagesize_m1 = <optimized out>
        sp = <optimized out>
        freesize = <optimized out>
        __PRETTY_FUNCTION__ = "start_thread"
#22 0x00007ffff6a6e38d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
No locals.

The washed out look in ue4 is related to this line in the code

...
	// Render targets with TexCreate_SRGB should do sRGB conversion like in D3D11
	glEnable(GL_FRAMEBUFFER_SRGB);
...

If that line is commented out the editor looks fine, like it does on older versions of the drivers.

Still don’t know if this is a driver fixing an error and projects not updating to the correct use of the fix or if its an actual issue with the driver.

filed bug 200027755 to track : UnrealEngine4 and UE4 Cave demo looks more brighter on linux

Where is the bug tracker located, or is that for developers or internal only?

It’s an internal bug number.

Does the application call glBlitFramebuffer() while GL_FRAMEBUFFER_SRGB is enabled? One of the bugs fixed between 334.21 and 340.24 was that GL_FRAMEBUFFER_SRGB is supposed to affect glBlitFramebuffer(), but didn’t.

Yes it uses glBlitFramebuffer(). what would be the proper way to implement glBlitFramebuffer() and GL_FRAMEBUFFER_SRGB correctly so as not to cause this washed out look?

Read attentively - Aaron said that the observed problem is a bug in the drivers.

Internally filed Bug 200028100 to track : Unreal Engine 4 Realistic Rendering Demo will crash after launch with -opengl4 switch

Vehicle Game also chrash with -opengl4 switch. Without this switch, the game is not playable becasue of
brightness.

Original Image:

Maybe I wasn’t clear. The bug was in 334.21: the sRGB toggle is supposed to affect framebuffer blits, but didn’t in that version. It’s fixed in 340.24.

I understood what you meant, but still a little confused on how its supposedly implemented now that it is fixed since obviously its wrong in the UE4 code. Like should there be a test to see if what is being rendered is sRGB and turned on or should shut off the sRGB rendering for those that are not sRGB?