How to combine 2 materials on one object?

I have 2 materials:
other is RTX realtime custom sss skinshader on left, other is native RTX realtime export on the right:

How can I blend these 2 materials?

Is it this simple:

Pekka

Yes no problem at all. We have a BLEND NODE, just exactly for this.

1 Like

Thanks @Richard3D, it worked perfectly!

Here is the full workflow:

And here is the 4K RTX-Render, 0.5 sec / frm on 4k res,

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