I’m trying to set up a Linear Joint Drive for a pneumatic cylinder in Omniverse.
Since it simulates an air cylinder, I want the drive to apply a constant force rather than a spring-damper behavior.
From what I understand, the default force applied by the drive follows this formula:
force = stiffness * (targetPosition - position) + damping * (targetVelocity - velocity)
Is there a way to modify this formula or configure the Joint Drive to behave more like a pneumatic actuator that applies a near-constant force over a range of motion?
Any guidance on how to achieve this behavior in Omniverse would be greatly appreciated.