I hope that when two objects collide, I can get the coordinates of the collision point. Does Isaac gym have a function to implement it?
It seems like I was wrong about the contact points, you can find the contact position using isaacgym.gymapi.RigidContact properties, property local_pos0
Local space position of the body0 contact feature excluding thickness, normal forces applied here
property local_pos1
Local space position of the body1 contact feature excluding thickness, normal forces applied here