How to set the light scattering effect in Composer?

to clarify, the renderer i was referring to was the option for viewport display. RTX-Realtime, RTX-Interactive (path tracing), Iray, etc. the reason being some renderers are more accurate than others in representing realistic behaviors.

here is a thread that may have some pointers for you:

and from the doc with some addition insights thatcmay be relevant:

https://docs.omniverse.nvidia.com/materials-and-rendering/latest/materials.html?highlight=abbe#transmission-specular-transmission