Isaac Sim Version
4.2.0
Isaac Lab Version (if applicable)
1.2
Operating System
Ubuntu 22.04
Hi.
Specifically I have two prims(one represents robot and the other one has a simple shape,eg, cube), and I have turned off the collision of the cube so that I can allow my robot to traverse in that cubic regime
I want to know if there is function that is able to compute the overlaping volume between the two, in other words, I want to compute the accurate volume of my robot in that region.
I am thinking of class omni.physx.bindings._physx.PhysXSceneQuery but I don’t think in phyX there is a function that can directly return the overlaping volume given two prim paths, for instance.
Of course, simple boundingbox methods doesn’t satisfy my precision requriment. So I am think is there any advanced function in PhyX or extensions?
THanks.
Haoyu