Release highlights since 415.27:
-
* Added support for the following GPU:
* GeForce GTX 1660 Ti
-
Fixed a bug that would occasionally cause visual corruption on some
Vulkan titles. This bug was particularly prevalent on DXVK titles. -
Fixed a bug that caused vkCmdPushConstants to generate Xid 13 messages
when executed with VK_SHADER_STAGE_ALL on a compute queue. -
Added initial support for G-SYNC Compatible monitors. See the README
for details. -
Added support for the following GPUs:
- GeForce RTX 2070 with Max-Q Design
- GeForce RTX 2080 with Max-Q Design
-
Added support for stereo presentation in Vulkan.
-
Fixed a bug that could cause OpenGL applications to crash after
repeated VT-switches. -
Fixed a bug that could sometimes prevent PRIME displays from being
selected in the display settings page of nvidia-settings. -
NVIDIA Video Codec SDK 9.0
A new release of the Video Codec SDK will be available in Q1 2019.
For more information and early access sign-up, refer to
NVIDIA VIDEO CODEC SDK | NVIDIA DeveloperThe main features available in this release are listed below:
o Support for Turing NVENC/NVDEC.
o The NVDECODE API (also known as the NVCUVID API) has been updated to
support YUV 4:4:4 decoding for HEVC on Turing GPUs.
o NvEncodeAPI has been updated to support HEVC B-frames on Turing GPUs.
o NvEncodeAPI adds the capability to output the encoded bitstream, and
motion vectors from motion estimation-only mode, to video memory.
This avoids the overhead of copying the output from system to video
memory for processing pipelines operating directly on video memory.
o NvEncodeAPI now accepts CUarrays as input buffers. The SDK contains
a sample application to demonstrate how to feed a Vulkan image to
NVENC using the Vulkan-CUDA interop. -
Added NVIDIA optical flow support.
A new library libnvidia-opticalflow.so is included in the driver package.
The NVIDIA optical flow library can be used for hardware-accelerated
computation of optical flow vectors and stereo disparity values.
The API header files, sample applications and documentation will be
available in a separate Optical Flow SDK package in Q1 2019.For more information and early access sign-up, refer to
https://developer.nvidia.com/opticalflow-sdk -
Removed libnvidia-wfb.so from the driver package. This module was only
used on X servers that did not provide their own implementation of
libwfb, and all X.Org xserver versions now supported by the driver do
so. -
Updated the VDPAU driver to reject decoding to YUV 4:2:2 video
surfaces. The NVIDIA VDPAU driver always produces YUV 4:2:0
content. Previously, the VDPAU driver implicitly converted a YUV
4:2:2 video surface to YUV 4:2:0 during decode. Now, the VDPAU
driver will fail the decode request. -
Optimized nvidia-installer to only run depmod(1) once when installing,
rather than twice (once during the uninstall phase and again when
installing new kernel modules). -
Removed the NVreg_UseThreadedInterrupts kernel module parameter from
nvidia.ko. This removes the ability to forcibly fall back to an older
mechanism (tasklets) for running the bottom-half interrupt handler.
Instead, threaded IRQs (the default since 367.44) are always used. -
Added support for the following GPU:
- Tesla V100-SXM3-32GB-H
-
Fixed a bug where destroying a direct-to-display swapchain could
crash Vulkan applications. -
Fixed a bug that prevented Vulkan applications from using the
VK_EXT_display_control extension on a display that is driven by X. -
Improved nvidia-bug-report.sh to grab the output of the
vulkaninfo
command when it is available. -
Fixed build failures which resulted in errors like “implicit declaration
of function drm_…”, when building the NVIDIA DRM kernel module for Linux
kernel 5.0 release candidates. -
Fixed a bug that could prevent nvidia-xconfig from disabling the X
Composite extension on version 1.20 of the X.org X server. -
Fixed a build failure, “too many arguments to function ‘get_user_pages’”,
when building the NVIDIA kernel module for Linux kernel v4.4.168. -
Fixed a build failure, “implicit declaration of function do_gettimeofday”,
when building the NVIDIA kernel module for Linux kernel 5.0 release
candidates.
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