The troubleshooting section for “No Hardware signals found” could use a clarification.
- You are running Nsight Graphics with a Kepler or lower GPU.
- You are using a defunct or non-NVIDIA GPU.
- You are attempting to profile a debug build of the project.
The part 3 should state that “debug build” means “don’t attach DirectX debug layers to the device”.
(so it does not mean shaders being built with disabled optimizations etc.)