I learnt that recently (I think starting from the 319 driver line), nVidia 3D vision with OpenGL quad buffering is supported on recent GeForce cards.
I was going to use this for scientific visualization, as most of our machines at university are equipped with nVidia cards.
On Windows, everything is working fine with OpenGL and recent drivers.
However, trying the option “Stereo 10” in Linux, I get the following on a GeForce 880M:
NVIDIA(0): USB IR emitter stereo requested
NVIDIA(0): Stereo is only available on Quadro cards
NVIDIA(0): Disabling stereo.
Is this a known linux-only limitation? Will I have to resort to ugly hacks like flipping between images for left/right myself and emulate the IR protocol?
Or is stereo=10 just the wrong option here?