OmniUE4 MDL maps linking

I need help in creating MDL materials with OmniUE4.

I want to know what should I enter in the Path of a Texture if I want it to be left empty after import in Omniverse Create?

Any help will be really appreciated.

Thanks in advance.

Hello @user12329334454! I am connecting you to a developer for help. We should hear back from them soon!

You can change to this: uniform texture_2d Normal = texture_2d()

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thanks a lot for the help!!!

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