I am researching the digital twin of robotics using Omniverse.
I am planning to visualize the amount of radiation on Omniverse with colormap.
In the case of Gazebo, I know that it is possible to implement colormap through ROS, so I wonder if it is possible to implement a similar function in Omniverse.
Hello @swimpark! I moved your post to our IsaacSim forum so that the team can take a look at your questions. I also informed the development team. Thanks for reaching out to us!
Thanks for the reference, I’ll take a look at the paper and see what the implications and possibilities are for the Omniverse platform and the Isaac Sim application in particular.
If you want blending, you can create a point instancer which references a sphere (or cube, mesh, usd prim, etc) and multiplies that sphere into many with different transforms. That one sphere can have the blending material. You can also have many point instancers, each points to a different colored sphere.
You can search for PointInstancer in our code base.