Isaac Sim Version
4.5.0
4.2.0
4.1.0
4.0.0
4.5.0
2023.1.1
2023.1.0-hotfix.1
Other (please specify):
Operating System
Ubuntu 22.04
Ubuntu 20.04
Windows 11
Windows 10
Other (please specify):
GPU Information
- Model: NVIDIA RTX 3500 Ada Generation
- Driver Version: 570.124.06
Topic Description
Detailed Description
I imported my own robot in Isaac Sim using the urdf importer. However, when I sent the import_config.default_drive_type to UrdfJointTargetType.JOINT_DRIVE_POSITION, my robot moved on a short distance and fell. When I switch to UrdfJointTargetType.JOINT_DRIVE_VELOCITY, it doesn’t fall, but the robot joints do not move as I programmed them. For instance, the camera is supposed to move,g but it does not with UrdfJointTargetType.JOINT_DRIVE_VELOCITYthus. I had to use UrdfJointTargetType.JOINT_DRIVE_POSITION
I set the robot element masses following its urdf.
Base Components
- Base Link: 2.4kg
- Wheels (each): 0.01kg
- Caster Wheels (each): 0.01kg
- Plate Link: 0.571995kg
- Battery Link: 1.194kg
Arm Components
- Arm Base Link: 0.379673kg
- Shoulder Link: 0.480879kg
- Upper Arm Link: 0.430811kg
- Upper Forearm Link: 0.234589kg
- Lower Forearm Link: 0.220991kg
- Wrist Link: 0.084957kg
Gripper Components
- Gripper Link: 0.072885kg
- Gripper Prop Link: 0.00434kg
- Gripper Bar Link: 0.034199kg
- Left Finger Link: 0.016246kg
- Right Finger Link: 0.016246kg
Camera and Sensors
- Camera Tower Link: 2.366224kg (significant weight!)
- Pan Link: 0.098997kg
- Tilt Link: 0.019845kg
- Camera Link: 0.072kg
- Lidar Tower Link: 0.155485kg
- Laser Frame Link: 0.196kg