i noticed that shader debugging is not supported.
For me this is not a problem, cause i don’t have multimonitor/multigpu setup for that.
But there is nothing about “shader list is not supported”.
At least i was hoping for list shaders & open/edit/read code on the fly.
On the other hand, i can see code in read-only mode by selecting program/VS/GS/FS tabs in API inspector, but editing code on the fly in my opinion is key feature.
Maybe adding some “info” in interface of nsight about avilable features will “fix” such questions?
Like, Nsight->Status or additional info rows in “System info->GPU Devices”
- Is nsight support current gpu/driver
- Is shader debugging enabled
- Is shader listing/editing avilable
- maybe more, that i don’t notice =)
p.s. sorry for bad english