Right now the Windows client supposes you want a VR headset on the user side. But what about an interactive 3D app on standard monitor?
We would be interested to see a “thin” client, i.e. something that does not require any local GPU on the client side but just handles interaction and streaming, so to visualize (ideally in a standard browser) the output of your application. In other words, I’d like to have my application running on the server, connect to it from a device with no real GPU (e.g. a Windows Surface) and use it from there directly, with nothing to install.
Is this something of interest for anybody else? Is there any possible path to achieve this in the current CloudXR framework?