Is there a way to use CloudXR to stream a non-VR mouse and keyboard application to a browser? I want to do something like this:
Currently, CloudXR ships with an OpenVR interface and does not support WebRTC. But, UE does offer pixel streaming (Pixel Streaming | Unreal Engine Documentation) and there are a couple services like Pureweb (www.pureweb.com) and Furioos (https://www.furioos.com) that offer pixel streaming for 3D applications.
Is this going to be a possibility in the future so we can send users to a singular location and it then the user/device determines the final output?