UE5 Landscapes to Omniverse

Hi,
I would like to export landscape from UE5.2 to Omniverse and it takes a lot of time and resources?
I am using 4*A5000 (24GB) and 256GB RAM, but the fps are very low ?
Any recommendation on how to configure the renderer to optimize fps?
Do you have any recommendation on how to convert landscape from UE or how we can build a landscape on omniverse without impacting the fps and the performances ?
Any website to purchase a 3D environment (not asset) optimized for Omniverse ?

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Landscape Export:

  • Reduce resolution or use World Partition in UE5.2.
  • Optimize static meshes and use Omniverse Kit’s import tools.

Optimizing FPS:

  • Simplify scene, use PBR, enable viewport culling, and use Omniverse Kit’s optimization tools.

Building Landscape in Omniverse:

  • Use Omniverse Kit’s landscape tools, LOD levels, and terrain shaders.

Purchasing 3D Environment:

  • Explore Unity Asset Store, Epic Games Marketplace, or Quixel Megascans.
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Thanks for your answer!

Optimize static meshes and use Omniverse Kit’s import tools. Do you mean, Scene Optimizer ?

Use Omniverse Kit’s landscape tools, LOD levels, and terrain shaders. Do you mean Paint tool ?

Simplify scene, use PBR, enable viewport culling, and use Omniverse Kit’s optimization tools. Can we specify to the exporter UE-Omniverse Connector to use PBR instead of MDL ?

I tried World Partition of UE5.2 then exported to Omniverse, it seems to work better.

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